That's pretty cool - being able to get a pointer into a local var like that.
On Tue, Oct 10, 2017 at 10:17 AM, Keisuke Miyako via 4D_Tech < 4d_tech@lists.4d.com> wrote: > of course it works compiled :) > > > 2017/10/11 1:12、Kirk Brooks via 4D_Tech <4d_tech@lists.4d.com> のメール: > > Will that trick work compiled? > > > > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ********************************************************************** > -- Kirk Brooks San Francisco, CA ======================= *The only thing necessary for the triumph of evil is for good men to do nothing.* *- Edmund Burke* ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************