Hi Tim, Thanks again for your answer. I already thought so, however, in my case the stack level increases over time It starts with zero I see it decrease some times, but after 1000 log lines it already is at 262
So I guess this smells like a nesting problem? I have to find out where and why Or could there be another reason? Gr, Piotr > -----Oorspronkelijk bericht----- > Van: Timothy Penner [mailto:tpen...@4d.com] > Verzonden: maandag 11 december 2017 18:31 > Aan: 4D iNug Technical <4d_tech@lists.4d.com> > CC: Piotr Chabot Stadhouders <p.stadhoud...@timeff.com> > Onderwerp: RE: Stack level in 4DDebugLog.txt > > The stack level is how far down the call chain you are. When one method calls > another you increase the stack level, if that method then calls another method > you increase the stack level again. As methods complete the stack level > decreases. > > The following description on Wikipedia for Call Stack may help further explain > the concept: > https://en.wikipedia.org/wiki/Call_stack > { > A call stack is used for several related purposes, but the main reason for > having > one is to keep track of the point to which each active subroutine should > return > control when it finishes executing. An active subroutine is one that has been > called but is yet to complete execution after which control should be handed > back to the point of call. Such activations of subroutines may be nested to > any > level (recursive as a special case), hence the stack structure. If, for > example, a > subroutine DrawSquare calls a subroutine DrawLine from four different places, > DrawLine must know where to return when its execution completes. To > accomplish this, the address following the call instruction, the return > address, is > pushed onto the call stack with each call. > } > > > -Tim > > > Timothy Penner > Senior Technical Services Engineer > > 4D Inc > 95 S. Market Street, Suite #240 > CA 95113 San Jose > United States > > Telephone : +1-408-557-4600 > Standard : +1-408-557-4600 > Fax : +1-408-271-5080 > Email : tpen...@4d.com > Web : www.4D.com > ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************