There are no work-arounds for runtime errors. 4D throws up an error dialog and 
allows the end user to decide what to do, even if executing on 4D Server or in 
a web process. 

See feature request and discussion here:

http://forums.4d.com/Post/EN/17994245/1/19128922

John DeSoi, Ph.D.


> On Feb 1, 2018, at 10:09 AM, Kirk Brooks via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> So in a compiled app I don't see how I get to the point of using tools like
> Ob is defined or OK because I don't get past the runtime parsing error. And
> I'm not able to readily determine where the offending string comes from
> because there's no way to log the error. (This particular method is reading
> JSON data coming from outside 4D.)
> 
> I hope I've missed something along the way because I'm not coming up with
> any good workarounds.

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