number literals are always typed real, regardless of decimals. http://doc.4d.com/4Dv15/4D/15.5/Constants.300-3577854.en.html
you could code hexadecimals to enforce integer 0x01 but that's kind of nerdy... predefined constants are also pre-typed. http://doc.4d.com/4Dv15/4D/15.5/Optimization-Hints.300-3577824.en.html by the way, you don't have to explicitly declare iterators (For/End for) because an integer is implied (unless declared otherwise). On Feb 23, 2018, at 09:27, Chuck Miller via 4D_Tech <4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote: I think it will work even without the .0 ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************