Thanks
all for the ideas.

Chip

> Chip:
> 
> The command Window list fills an array of window references.
> 
> The command Window process returns the process for a given window reference.
> 
> You could iterate through the window references that belong to the design
> process and move them, as desired.
> 
> To determine which windows are method windows, you might be able to get the
> window type and see if the Explorer is a different type from a method
> window which is different from a window that contains a form (dunno - never
> tried it).
> 
> Another idea would be to rummage through the source code for 4D Pop and see
> how it differentiates between the various windows. The window palette in 4D
> Popup separates windows into different categories - perhaps that code would
> be of use.
> 
> --
> Douglas von Roeder
> 949-336-2902
> 
> 
> On Fri, Jun 22, 2018 at 2:27 PM Jody Bevan via 4D_Tech 
> <4d_tech@lists.4d.com>
> wrote:
> 
>> Chip:
>> 
>> I do not know of a way to do this automatically. I have done it a long
>> time ago using code - code I don’t have anymore.
>> 
>> We control the opening position of every window so writing this is not
>> that hard (likely you know that already - sorry).
>> 
>> Jody
>> 
>> 
>>> On Jun 22, 2018, at 3:19 PM, Chip Scheide via 4D_Tech <
>> 4d_tech@lists.4d.com> wrote:
>>> 
>>> is there a way to open multiple method windows, and have them stack,
>>> one over the over (plus a small offset)
>>> Mac version if it matters
>>> 
>>> Thanks
>>> Chip
>>> ---------------
>> 
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