the plugin replaces the background by intercepting the PAINT event for the MDI window.
4D is Altura-free since v17 https://blog.4d.com/complete-windows-64-bit-product-line-is-now-altura-free/ which drastically changes how (or if at all) plugins can "hack" the GUI. I think it might just be better to migrate the application to SDI mode if you don't like the MDI window. https://doc.4d.com/4Dv18/4D/18/SDI-mode-on-Windows.300-4575510.en.html 2021/06/24 7:38、Ben Sokal via 4D_Tech <4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>>のメール: Since Win32API now seems to be obsolete, how can we easily set the background image ala gui_LoadBackground? I tried the Miyako replacement on github at https://github.com/miyako/4D-Win32API/releases/tag/8.3.v18 but it did not seem to work (I think the command ran but the background did not change). How have you handled setting a background image change after upgrading 4D to latest versions? ********************************************************************** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************