the plugin replaces the background by intercepting the PAINT event for the MDI 
window.

4D is Altura-free since v17

https://blog.4d.com/complete-windows-64-bit-product-line-is-now-altura-free/

which drastically changes how (or if at all) plugins can "hack" the GUI.

I think it might just be better to migrate the application to SDI mode if you 
don't like the MDI window.

https://doc.4d.com/4Dv18/4D/18/SDI-mode-on-Windows.300-4575510.en.html

2021/06/24 7:38、Ben Sokal via 4D_Tech 
<4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>>のメール:
Since Win32API now seems to be obsolete, how can we easily set the background 
image ala gui_LoadBackground? I tried the Miyako replacement on github at 
https://github.com/miyako/4D-Win32API/releases/tag/8.3.v18 but it did not seem 
to work (I think the command ran but the background did not change). How have 
you handled setting a background image change after upgrading 4D to latest 
versions?
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