Hi,

I'm trying to build mixxx from svn but when I run scons I get:

[EMAIL PROTECTED]:~/svn/mixxx$ scons prefix=/usr
<snip>
Checking for C library GL... no
Checking for C library opengl32... no
Checking for C header
file /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no
Did not find OpenGL development files, exiting!


I know I have gl.h. Here it is:

/usr/include/GL/gl.h

If I run ld -lGL I get:

ld: cannot find -lGL

I have the following GL related libs installed:

freeglut3-dev
libgl1-mesa-dev
libglu1-mesa-dev
libglut3-dev
nvidia-glx (I have an nvidia card)

I have tried installing nvidia-glx-dev but it has no installation
candidate within the 64 Studio repository. If I try installing from
Etch, I get:

  nvidia-glx-dev: Conflicts: nvidia-glx (>= 1.0.8777) but
1.0.9755-1~bpo.1 is to be installed

I don't suppose this is really the problem anyway, why would I need
nvidia libs to build an opengl app.

I am running 64 Studio 2.0 on amd64.

The reasons I am trying to build mixxx are 1. the packaged version in
Etch segfaults at startup and 2.  I want to try the latest code to see
how the hercules dj console support is coming on.

Thanks for any pointers, or none at all.  I don't expect anything as I'm
doing something outside of 64 Studio's normal operating parameters...

Michael


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