Hi Michael,

|--==> Michael Pacey writes:

  MP> Hi,
  MP> I'm trying to build mixxx from svn but when I run scons I get:

  MP> [EMAIL PROTECTED]:~/svn/mixxx$ scons prefix=/usr
  MP> <snip>
  MP> Checking for C library GL... no
  MP> Checking for C library opengl32... no
  MP> Checking for C header
  MP> file 
/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no
  MP> Did not find OpenGL development files, exiting!


  MP> I know I have gl.h. Here it is:

  MP> /usr/include/GL/gl.h

  MP> If I run ld -lGL I get:

  MP> ld: cannot find -lGL

  MP> I have the following GL related libs installed:

  MP> freeglut3-dev
  MP> libgl1-mesa-dev
  MP> libglu1-mesa-dev
  MP> libglut3-dev
  MP> nvidia-glx (I have an nvidia card)

  MP> I have tried installing nvidia-glx-dev but it has no installation
  MP> candidate within the 64 Studio repository. If I try installing from
  MP> Etch, I get:

  MP>   nvidia-glx-dev: Conflicts: nvidia-glx (>= 1.0.8777) but
  MP> 1.0.9755-1~bpo.1 is to be installed

  MP> I don't suppose this is really the problem anyway, why would I need
  MP> nvidia libs to build an opengl app.

You don't usually use nvidia-glx-dev as GL dev package. Please try:

apt-get install libgl1-mesa-dev

It will pull in the mesa-common-dev package, which holds the gl
header:

[ [EMAIL PROTECTED]:]~ $ dpkg -L mesa-common-dev |grep gl.h
/usr/include/GL/gl.h

Ciao!

Free

  MP> I am running 64 Studio 2.0 on amd64.

  MP> The reasons I am trying to build mixxx are 1. the packaged version in
  MP> Etch segfaults at startup and 2.  I want to try the latest code to see
  MP> how the hercules dj console support is coming on.

  MP> Thanks for any pointers, or none at all.  I don't expect anything as I'm
  MP> doing something outside of 64 Studio's normal operating parameters...

  MP> Michael


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