X11 code is still broken in various places, for example in Inferno-os
(and even more so acme-sac, which is missing some of the updates that
made it into inferno-os).

So my comment applies as much to the osx code as to the x11 code, and
to hypothetical win32 code. That is the whole point, that every time
there is a new port, the same dance starts over again, and even when
code is 'mature' its maintenance in some systems (eg., p9p) is better
than others (eg., inferno-os). If there was a single codebase shared
across projects none of this would be an issue at all.

uriel

On Thu, Jul 3, 2008 at 5:30 PM, andrey mirtchovski
<[EMAIL PROTECTED]> wrote:
>> Is there any way we could solve the current state of affairs
>
> if that's the royal "we" you're using then sure, there is a way :
> simply download the latest versions of all programs that you're
> interested in unifying (p9p, drawterm, 9vx, acme-sac, inferno), merge
> the osx drawing code (using the best solution available, which for
> some things is 9vx, for others acme-sac, for thirds yet, p9p),
> redistribute the new code to the respective maintainers and then track
> each new release of the code (or periodically check) for changes to
> redistribute.
>
> the only reason you're not in the same mess with the X11 code is that
> the base everyone cloned was mature.
>

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