This might be a good place to start: https://bitbucket.org/dhoskin/9webdraw/src/default/
On Thu, Apr 18, 2019 at 7:36 AM Chris McGee <newton...@gmail.com> wrote: > Hi All, > > I'm looking at creating an alternate filesystem for /dev/draw, /dev/mouse > and /dev/kbd that hooks up to a web server providing HTML interfaces (e.g. > canvas) for Plan 9 UI. I've been reading over the manual pages, which are > quite detailed, which is great, but there are some points of confusion for > me. > > In particular, /dev/draw's interface and documentation keep referring to > the concept of a "window" indirectly. It seems that in some cases the > server providing /dev/draw needs to track windows and refresh them. But, > what defines a window in this protocol? Is every image a window or only > some of them? > > Also, I'm trying to understand how off-screen images, such as fonts are > loaded. It seems that every image must be associated with a screen and be > given a position within the screen. So, how do you prevent the image from > being visible to the user? > > Hopefully, if I can understand some of the high-level concepts here then > the manual page will be all that I need. Does anyone have experience with > this area or could point me to information that might help clarify it? > > My next step will probably be to figure out how libmemdraw does all of > this on top of a frame buffer. > > Thanks, > Chris >