On Sunday, December 21, 2003, at 03:16 pm, Mark Howells wrote:

We've developed a reasonably tidy solution between two 4D servers in a commercial project, where the content is transferred using a BLOB. For non-4D servers, we're using HTTP transfer and though it works seamlessly, the performance is poor: approximately 30% performance against a local A4D file. I wouldn't recommend it, except as a last resort.

I'd be interested to know more about the HTTP transfer you mention. How does this work?


Many thanks.

David Wright




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