It's not about the tools itself, but rather just to build and learn
the process. So I've elected to do it the hard way :P

4DVersion is still-born.. maybe you want to discuss what you're
working on with a group of interested customers, off-line?



On Wed, Feb 3, 2010 at 1:47 PM, Aparajita Fishman
<[email protected]> wrote:
>> Since 4Dv12 will not have the "source-code lifecycle" features that
>> were hinted/promised from before, I'm working on building my own tools
>> that I'll need to keep track of 4D code and Active4D files.
>>
>> Between Subversion and Git, what are your preferences?
>
> Subversion is now old school. Git is ***way*** better.
>
> I already have a working 4D 2004<->git bridge, but to update it for v11 and
> bring it to market I will need additional funding. Trust me, it is a lot of
> work to do it right, I recommend that you not try to reinvent this
> particular wheel.
>
> If enough people want to support it I will be happy to finish it up.
>
>
>> And what tools
>> do you use to manage them, i.e. submit source files, checkout/in etc.
>
> Windows: tortoise git
> Mac: gitx, gitnub
>
> For either, you should look at using github.com as the remote repository.
>
> Kind regards,
>
>   Aparajita
>   www.aparajitaworld.com
>
>   "If you dare to fail, you are bound to succeed."
>   - Sri Chinmoy   |   www.srichinmoy.org
>
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-- 

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