On 9abr, 2010, at 14:25 , Aparajita Fishman wrote: >>> If those clients are on Windows, make sure you have installed the Microsoft >>> C++ runtime libs. Check the installation chapter of the docs for more info. >> >> But do we have to install those libraries in ALL windows 4D Clients, no >> matter if they use Active4D or not ? > > 4D tries to load Active4D to initialize it, whether you need it or not. I > tried unsuccessfully to package the runtime libs with the plugin. I guess I > could try again.
thankfully I'm not the boy who is going to go computer per computer to do this ... :-) regards, r. > Kind regards, > > Aparajita > www.aparajitaworld.com > > "If you dare to fail, you are bound to succeed." > - Sri Chinmoy | www.srichinmoy.org > > _______________________________________________ > Active4D-dev mailing list > [email protected] > http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev > Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/ > _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
