On 2 May 2012, at 13:53, Aparajita Fishman wrote:

> Because you are effectively just creating a reference to a variable called 
> "blahblahblah" and then doing nothing with it.

Just wondering - since there's no assignment operator, how come Active4D 
doesn't interprate this as a method call, try to call the method and then throw 
an error when the method doesn't exist ? (I think that's what 4D does when it 
encounters a stand-alone string).

Peter

_______________________________________________
Active4D-dev mailing list
[email protected]
http://list.aparajitaworld.com/listinfo/active4d-dev
Archives: http://vasudev.aparajitaworld.com/archive/active4d-dev/

Reply via email to