> Just wondering - since there's no assignment operator, how come Active4D 
> doesn't interprate this as a method call, try to call the method and then 
> throw an error when the method doesn't exist ? (I think that's what 4D does 
> when it encounters a stand-alone string).

Actually 4D sees it as a variable, but complains that there is no assignment. 
Active4D tries to be more like the rest of the languages in the world  in that 
all expressions return a value, thus I don't require you to make an assignment 
for the variable to make sense.

If you actually have code like <% blahblahblah %> it has zero effect, so there 
really is no harm in not throwing an error.

Regards,

   Aparajita
   www.aparajitaworld.com

   "If you dare to fail, you are bound to succeed."
   - Sri Chinmoy   |   www.srichinmoy.org

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