Aaanyways, to expose a bit how i tought things to be (and wrote stuff accordingly): * applications may be basically of 3 categories: "browsers", "viewers/editors of a single thing" and what doesn't really fall in those categories (that is pretty much 99% of mobile apps, not only games but the typical half toy half utility of the typical mobile app)
* in the top menu there would be just links to "browsers", like web, files, music, books.. and one single "creator" application that would allow to create files/stuff (or could be confined as a function in the corresponding browser, note the pim applications pretty much match 1:1 this), and it must be quite strict for an application to "qualify" for being elected in the top menu * simple applications to view just one kind of thing wouldn't be in the menu, but only invoked by opening the proper type of thing (like okular active, calligra stuff, the image viewer, probably videos needs one as well) * the "rest" would have a browser of its own, an application browser that has categories, tags, search and all that, that makes finding an application easy no matter how many are installed... probably not super fast to start when you already know what to start, but that's what linking it to an activity is for. in general, applications to fit in the workflow would be "recommended" to be as small tools as possible to make one and only one thing, otherwise they go in the big catalog, the top area stays an icon grid, nice, simple and symmetric but with even less icons than now. Cheers, Marco Martin _______________________________________________ Active mailing list [email protected] https://mail.kde.org/mailman/listinfo/active
