On 08/11/10 22:33, Damian Stewart wrote:

Douglas seems to start from a conceptually interesting standpoint,
develop the idea through thought and theory, and then only write the
code once the idea has been fully fleshed out.


That is an artefact of the business.  Galleries like to think you know
what you're doing.  They have printing deadlines and a well developed
sense of worry.  Eventually you have to tell them *something*.  So you
spin up some daring story, then stay up all night for weeks to see if
it's possible.  Having a concept or narrative is not a modus operandi
-- it is a core part of the job of the middling installation artist.

OK, obviously, you can just show finished things, but that would feel
boring and slightly fraudulent.  Another approach is to be studiously
vague, and some people have success with that, though it really annoys
gallery techs.

CNZ funding has the same effect, of course.  They are crazy about
specifics.  You can't apply for money to muck around and see what you
come up with -- that kind of funding is reserved for institutions.

Douglas
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