Been fairly busy with other stuff lately, so there isn't much progress to talk about. Last commit was the beginning of zone support in mapedit. Worked a little bit more on that today, and I hope to have it working soon. Once that is done, I'd like to spend some time on the Waste's Edge map conversion.
I'm still losing some of my time playing Dragon Age and now Drakensang 2 as well. Hope those will be the last party-based RPGs for a while ;-). Seeing that things are slow right now, I'd be glad already to get Waste's Edge released with the v0.4 engine this year. Doesn't sound very ambitious, but it should be a nice foundation to integrate more features and expand the world into what's required for Dun Barethsol. I'm not even thinking beyond that. I'd rather spend some time polishing that before attempting v1.0. Next time with more news, Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel