On Sat, Feb 20, 2010 at 5:52 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
> Been fairly busy with other stuff lately, so there isn't much progress > to talk about. Last commit was the beginning of zone support in > mapedit. Worked a little bit more on that today, and I hope to have it > working soon. Zone support is now in, however not complete. Zones can be created, edited and removed, but there is no preview in the map view yet. Nevertheless, I've added a test render zone to the worldtest map and you can try out the effect by walking under the big platform. Now it would be interesting to test the code with a real building, like the Redwyne Inn. So I'll try to spend some time on the Waste's Edge map and see if I can get something worth showing. If I do, I might capture a video and make a news item out of that for the Adonthell website. Last one was from October. Actually, I think the pathfinding might make for a nice little video too. Just to show some aspects of the engine, without forcing people to spent hours on compiling and running stuff. Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel