On Fri, Jun 29, 2012 at 11:18:20PM +0200, Kai Sterker wrote: > On Fri, Jun 29, 2012 at 10:56 PM, Chris Frey <cdf...@foursquare.net> wrote: > > > Is it possible to configure which sounds you want to have play during > > the game? > > Do you mean enabling/disabling GUI audio feedback, or just changing > what specific sound is playing for a given action?
Well, in some games you can select from a few choices: - in-game sound - menu feedback sounds - background music and turn them all off/on as desired. > I guess former could be made an option. A lot of games have different > volume settings for different kind of sounds, too. Not sure if that is > possible with our audio implementation, but I would assume SDL Mixer > does allow different volume per channel. I hadn't thought of volume, but yeah, that makes sense too. It's probably more important to get the balance right by default, but having it adjustable would be good. I just can see a situation where clicks could get annoying after 5 hours of straight game play. :-) - Chris _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/adonthell-devel