On Mon, Jul 23, 2012 at 10:09 AM, Josh Glover <jmg...@gmail.com> wrote:
> Sounds like fun, but given the limited amount of time I have available, I > think the adonthell main program is probably the best thing for me to work > on. Yeah. It takes at least a few hours en bloc to get into things and understand what exactly is going on (or its just me being slow). > Speaking of which, do we have any WE data that is compatible with the new > engine, so I can at least load WE for playing / debugging? Well, you can pull https://github.com/ksterker/wastesedge and point worldtest to that, but there isn't much to see. The map is incomplete and also using old graphics instead of the newer tiles cirrus has made. There are no NPCs either. You can use it, but worldtest might be the better option for now. Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/adonthell-devel