This I think would be solved with a copy method rather than a clone method. I expect the clone method to give me a carbon copy of my object and I expect the copy method to update the entities state as if creating new entities.
Sébastien On 11/1/07, josh robb <[EMAIL PROTECTED]> wrote: > > 2- Semantics: A well-behaved implementation of Clone would be expected > > to recursively call Clone on any ICloneable objects it contains. This > > does not happen when you do binary serialization, which can be an > > issue. > > There's also a third semantic issue which can be a problem depending > on your particular use case. If your doing this to clone an entity > object which is de/rehydrated from a database and contains a primary > key value (e.g. an public int Id {get; set;} or similar) then your > "cloned" object (and it's collections of objecs) will likely cause > problems for whatever infrastructure you use to persist this to the > database. (e.g. attempting to save two different objects with the same > PK). This is solvable - but needs to be carefully considered - > especially when child collections of entities are taken into account. > (e.g. Order -> OrderLine -> Product ). > > HTH, > > j. > > =================================== > This list is hosted by DevelopMentor(R) http://www.develop.com > > View archives and manage your subscription(s) at http://discuss.develop.com > -- Sébastien www.sebastienlorion.com =================================== This list is hosted by DevelopMentor® http://www.develop.com View archives and manage your subscription(s) at http://discuss.develop.com