Sign up for their service and just start team killing.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373


On Tue, Jan 29, 2019 at 6:45 PM Chuck McCown <ch...@wbmfg.com> wrote:

> I am trying out how to exploit this.  Some how get your enemy DDOS’d and
> have it be blamed on the gaming community.
>
> *From:* Dennis Burgess via AF
> *Sent:* Tuesday, January 29, 2019 3:31 PM
> *To:* AnimalFarm Microwave Users Group
> *Cc:* Dennis Burgess
> *Subject:* Re: [AFMUG] Gaming Explanations
>
>
> Yep.  Happens al of the time with LoL (league of legends).  There is a few
> open source solutions to that, but they are a pain to setup for the most
> part.  As long as you have plenty of CPU it should be fine though.
>
>
>
> We did a gaming center, they had LoL Tournments and they got DDOSed all of
> the time.  Then we ended up doing a 50 meg leased line to the local data
> center, then we had a private IP on the LoL network, no more DDOS 😊  lol
>
>
>
>
>
>
>
>
>
> *[image: LTI-Full_175px]*
>
> *Dennis Burgess, Mikrotik Certified Trainer *
>
> Author of "Learn RouterOS- Second Edition”
>
> *Link Technologies, Inc* -- Mikrotik & WISP Support Services
>
> *Office*: 314-735-0270  Website: http://www.linktechs.net
>
> Create Wireless Coverage’s with www.towercoverage.com
>
>
>
> *From:* AF <af-boun...@af.afmug.com> *On Behalf Of *TJ Trout
> *Sent:* Monday, January 28, 2019 5:36 PM
> *To:* AnimalFarm Microwave Users Group <af@af.afmug.com>
> *Subject:* Re: [AFMUG] Gaming Explanations
>
>
>
> Knock on wood, we only get about 1-2 ddos a year with ~10k subs, we have
> blackhole communities setup for mitigation but usually the attack stops
> before we can even identify the attack and destination. "knocks on wood"
>
>
>
> On Mon, Jan 28, 2019 at 3:22 PM James Howard <ja...@litewire.net> wrote:
>
> Could be revenge for something like one of our guys bragged about the
> other day.  He and his buddy were playing and made a bet.  The next guy to
> get killed had to pay the other guy $100 (outside of the game).  Our guy
> promptly ran up behind his buddy in the game and shot him in the back of
> the head.  He was very proud of winning the bet……
>
>
>
> *From:* AF [mailto:af-boun...@af.afmug.com] *On Behalf Of *Adam Moffett
> *Sent:* Monday, January 28, 2019 4:57 PM
> *To:* af@af.afmug.com
> *Subject:* Re: [AFMUG] Gaming Explanations
>
>
>
> Friendly fire is on for realism.  It's so you have to check your targets
> and not just turn every corner already shooting, nor can you use
> grenades indiscriminately.
>
> As to why they do it, sometimes you can see them losing their temper at
> a teammate over some perceived slight then they pop a few rounds into
> their buddy.  Sometimes it's retaliation for being killed by their
> teammate.  Every now and then you get some person who joins the game
> seemingly just to silently shoot their own team in the back.  I don't
> know what motivates that last person. Maybe they're an enraged
> adolescent who feels powerless in real life and thrills in exercising
> power over another person even if it's in a trivial way......or maybe
> he's just a dick.
>
> I mostly play older games now, like Day of Defeat.  The community is a
> lot smaller and everyone is more polite.
>
>
> On 1/28/2019 10:03 AM, Jay Weekley wrote:
> > I thought team kill was turned of on games like that.
> >
> > Nate Burke wrote:
> >> So is that something he would have done on purpose?  Why?
> >>
> >> On 1/28/2019 8:51 AM, Mike Hammett wrote:
> >>> He killed someone else on his own team.
> >>>
> >>> A large amount of game play is *NOT* centralized, that's why NAT
> >>> issues are what they are.
> >>>
> >>>
> >>>
> >>> -----
> >>> Mike Hammett
> >>> Intelligent Computing Solutions <http://www.ics-il.com/>
> >>> <https://www.facebook.com/ICSIL><
> https://plus.google.com/+IntelligentComputingSolutionsDeKalb>
> <https://plus.google.com/+IntelligentComputingSolutionsDeKalb%3e><
> https://www.linkedin.com/company/intelligent-computing-solutions><
> https://twitter.com/ICSIL>
> >>>
> >>> Midwest Internet Exchange <http://www.midwest-ix.com/>
> >>> <https://www.facebook.com/mdwestix><
> https://www.linkedin.com/company/midwest-internet-exchange><
> https://twitter.com/mdwestix>
> >>>
> >>> The Brothers WISP <http://www.thebrotherswisp.com/>
> >>> <https://www.facebook.com/thebrotherswisp>
> >>>
> >>>
> >>> <https://www.youtube.com/channel/UCXSdfxQv7SpoRQYNyLwntZg>
> >>>
> ------------------------------------------------------------------------
> >>>
> >>> *From: *"Nate Burke" <mailto:n...@blastcomm.com%3e
> >>> *To: *"Animal Farm" <mailto:af@af.afmug.com%3e
> >>> *Sent: *Monday, January 28, 2019 8:48:03 AM
> >>> *Subject: *[AFMUG] Gaming Explanations
> >>>
> >>> Over the weekend we had to mitigate a DDOS that lasted for a couple
> >>> hours, not minutes like we normally see.  We got through to the
> >>> offending customer, and they said their son had "Team killed on Rainbow
> >>> Six Siege"  What does that mean?  And how do other players track down
> >>> who they want to attack, Isn't everything through central servers, or
> >>> are there still P2P games out there?
> >>>
> >>> --
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> >>>
> >>>
> >>
> >>
> >>
> >
>
>
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