Sign up for their service and just start team killing. Josh Luthman Office: 937-552-2340 Direct: 937-552-2343 1100 Wayne St Suite 1337 Troy, OH 45373
On Tue, Jan 29, 2019 at 6:45 PM Chuck McCown <ch...@wbmfg.com> wrote: > I am trying out how to exploit this. Some how get your enemy DDOS’d and > have it be blamed on the gaming community. > > *From:* Dennis Burgess via AF > *Sent:* Tuesday, January 29, 2019 3:31 PM > *To:* AnimalFarm Microwave Users Group > *Cc:* Dennis Burgess > *Subject:* Re: [AFMUG] Gaming Explanations > > > Yep. Happens al of the time with LoL (league of legends). There is a few > open source solutions to that, but they are a pain to setup for the most > part. As long as you have plenty of CPU it should be fine though. > > > > We did a gaming center, they had LoL Tournments and they got DDOSed all of > the time. Then we ended up doing a 50 meg leased line to the local data > center, then we had a private IP on the LoL network, no more DDOS 😊 lol > > > > > > > > > > *[image: LTI-Full_175px]* > > *Dennis Burgess, Mikrotik Certified Trainer * > > Author of "Learn RouterOS- Second Edition” > > *Link Technologies, Inc* -- Mikrotik & WISP Support Services > > *Office*: 314-735-0270 Website: http://www.linktechs.net > > Create Wireless Coverage’s with www.towercoverage.com > > > > *From:* AF <af-boun...@af.afmug.com> *On Behalf Of *TJ Trout > *Sent:* Monday, January 28, 2019 5:36 PM > *To:* AnimalFarm Microwave Users Group <af@af.afmug.com> > *Subject:* Re: [AFMUG] Gaming Explanations > > > > Knock on wood, we only get about 1-2 ddos a year with ~10k subs, we have > blackhole communities setup for mitigation but usually the attack stops > before we can even identify the attack and destination. "knocks on wood" > > > > On Mon, Jan 28, 2019 at 3:22 PM James Howard <ja...@litewire.net> wrote: > > Could be revenge for something like one of our guys bragged about the > other day. He and his buddy were playing and made a bet. The next guy to > get killed had to pay the other guy $100 (outside of the game). Our guy > promptly ran up behind his buddy in the game and shot him in the back of > the head. He was very proud of winning the bet…… > > > > *From:* AF [mailto:af-boun...@af.afmug.com] *On Behalf Of *Adam Moffett > *Sent:* Monday, January 28, 2019 4:57 PM > *To:* af@af.afmug.com > *Subject:* Re: [AFMUG] Gaming Explanations > > > > Friendly fire is on for realism. It's so you have to check your targets > and not just turn every corner already shooting, nor can you use > grenades indiscriminately. > > As to why they do it, sometimes you can see them losing their temper at > a teammate over some perceived slight then they pop a few rounds into > their buddy. Sometimes it's retaliation for being killed by their > teammate. Every now and then you get some person who joins the game > seemingly just to silently shoot their own team in the back. I don't > know what motivates that last person. Maybe they're an enraged > adolescent who feels powerless in real life and thrills in exercising > power over another person even if it's in a trivial way......or maybe > he's just a dick. > > I mostly play older games now, like Day of Defeat. The community is a > lot smaller and everyone is more polite. > > > On 1/28/2019 10:03 AM, Jay Weekley wrote: > > I thought team kill was turned of on games like that. > > > > Nate Burke wrote: > >> So is that something he would have done on purpose? Why? > >> > >> On 1/28/2019 8:51 AM, Mike Hammett wrote: > >>> He killed someone else on his own team. > >>> > >>> A large amount of game play is *NOT* centralized, that's why NAT > >>> issues are what they are. > >>> > >>> > >>> > >>> ----- > >>> Mike Hammett > >>> Intelligent Computing Solutions <http://www.ics-il.com/> > >>> <https://www.facebook.com/ICSIL>< > https://plus.google.com/+IntelligentComputingSolutionsDeKalb> > <https://plus.google.com/+IntelligentComputingSolutionsDeKalb%3e>< > https://www.linkedin.com/company/intelligent-computing-solutions>< > https://twitter.com/ICSIL> > >>> > >>> Midwest Internet Exchange <http://www.midwest-ix.com/> > >>> <https://www.facebook.com/mdwestix>< > https://www.linkedin.com/company/midwest-internet-exchange>< > https://twitter.com/mdwestix> > >>> > >>> The Brothers WISP <http://www.thebrotherswisp.com/> > >>> <https://www.facebook.com/thebrotherswisp> > >>> > >>> > >>> <https://www.youtube.com/channel/UCXSdfxQv7SpoRQYNyLwntZg> > >>> > ------------------------------------------------------------------------ > >>> > >>> *From: *"Nate Burke" <mailto:n...@blastcomm.com%3e > >>> *To: *"Animal Farm" <mailto:af@af.afmug.com%3e > >>> *Sent: *Monday, January 28, 2019 8:48:03 AM > >>> *Subject: *[AFMUG] Gaming Explanations > >>> > >>> Over the weekend we had to mitigate a DDOS that lasted for a couple > >>> hours, not minutes like we normally see. We got through to the > >>> offending customer, and they said their son had "Team killed on Rainbow > >>> Six Siege" What does that mean? And how do other players track down > >>> who they want to attack, Isn't everything through central servers, or > >>> are there still P2P games out there? > >>> > >>> -- > >>> AF mailing list > >>> AF@af.afmug.com > >>> http://af.afmug.com/mailman/listinfo/af_af.afmug.com > >>> > >>> > >>> > >> > >> > >> > > > > > -- > AF mailing list > AF@af.afmug.com > http://af.afmug.com/mailman/listinfo/af_af.afmug.com > ------------------------------ > > *Total Control Panel* > > Login <https://asp.reflexion.net/login?domain=litewire.net> > > To: ja...@litewire.net > <https://asp.reflexion.net/address-properties?aID=242260993&domain=litewire.net> > > From: af-boun...@af.afmug.com > > *You received this message because the domain afmug.com <http://afmug.com> > is on your allow list.* > > > > -- > AF mailing list > AF@af.afmug.com > http://af.afmug.com/mailman/listinfo/af_af.afmug.com > > ------------------------------ > -- > AF mailing list > AF@af.afmug.com > http://af.afmug.com/mailman/listinfo/af_af.afmug.com > > -- > AF mailing list > AF@af.afmug.com > http://af.afmug.com/mailman/listinfo/af_af.afmug.com >
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