I don't know if I agree with that. It's a pretty big leap forward from
what was previously available. I'm not saying they created it in a
vacuum, but I find it hard to downplay the achievements of the teams
involved. It's not like they just bought a bunch of readily available
components, banged them together and out came a headset.
On 4/1/2016 10:57 AM, Jason McKemie wrote:
There were also many other VR companies before Oculus. I've been
watching the VR scene for at least two decades, what Oculus has
benefited from is the advancement motion tracking, higher resolution
displays, processing, etc (technologies not specific to VR), Oculus
really didn't do anything groundbreaking here. The technology has
been maturing for a long time, the masses are just starting to take
notice - and large companies are following that interest.
On Fri, Apr 1, 2016 at 10:38 AM, <ch...@wbmfg.com
<mailto:ch...@wbmfg.com>> wrote:
Little more to the back story. The kid had some US DOD friends
and labs that gave him access to the latest technology in the field.
*From:* Simon Westlake <mailto:simon@sonar.software>
Look at Palmer Luckey - this kid was banging together VR goggles
in his bedroom, and everyone said the kind of virtual reality
goggles that are now shipping were impossible to make just a
couple of years ago. Now that he pushed it forward and figured it
out, HTC is making a headset, Sony is making a headset..
--
Simon Westlake
Skype: Simon_Sonar
Email: simon@sonar.software
Phone: (702) 447-1247
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