Does it really though? My kids watch Netflix on my 4K TV, I'm not always there making sure they're watching HD stuff instead of 4K, so it's not something I think about. They download Minecraft mods on my PS4, it's not something I sit there thinking about.

I'm not saying you can't do metered billing, and your argument is why shouldn't someone pay more. I'm not saying not to charge them more. If that is your business model, there is a legitimate argument to be made that they should pay more.

However, the fact that games on the Xbox are now 100GB (and some cannot be obtained by any means other than by downloading them) is not a problem that is solved by metering - that's what I'm saying. If I own that console, I buy a game, and the download is 100GB, I have no option other than to download it and pay you extra. If you still don't have the capacity at the AP to support multiple users all downloading 100GB games at the same time, while others are streaming, and someone else is doing Windows updates, the fact that I am willing to pay extra for additional data transfer becomes completely irrelevant. This is why I am recommending DPI - it solves the problem. UBB really doesn't, if your issue is capacity, and you have no option to increase capacity due to spectral limitations.

On 6/21/2017 1:06 PM, Mark - Myakka Technologies wrote:
Re: [AFMUG] Ready for the Xbox one X and 100GB games? Simon,

But metered billing makes them think about what they are doing. Does the baby need to be falling asleep watching a 4K movie? The best way I can put it is renting an apartment with utilities included. If I'm renting an apartment in FL with electric included, my AC is going to be set at 68 24/7. The cat will be very comfortable all day, why should I care. However, if I'm paying for electric, the cat will have to deal with 78 during the day and I may have to deal with 72 when I get home.

Bandwidth prices are dropping for some, but for others it is still expensive. Not to mention the HW costs to upgrade your network to handle the higher bandwidth internally.

4K tvs cost more to buy than 1080 or 720 TV's. Why should someone who is willing to stream at 720 or pay for satellite TV, be forced to pay the same as that guy that wants to watch in 4K. Why should a single person who just needs dependable fast internet occasionally be force to pay the same amount as the family with 6 kids and 30 devices? Why should the kid willing to buy his game on a disc be forced to pay the same as the guy who doesn't want to get up off the couch to change a disc?

Why is it we are the only industry that is expected to deliver a top notch fast and reliable service at a single low price. The electric company gets to charge per KW, the all you can eat buffet charges per person, the cell phone company charges per device, cable/satellite charges per box, hell even the streaming companies get to put limits on the number of people that can stream per account. Why is it when we ask a heavy user to pay their fair share all hell breaks lose and we are the greedy bastards?



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Wednesday, June 21, 2017, 1:11:27 PM, you wrote:

/

The problem with metered billing is that it doesn't solve the problem. The customer still purchased a game they want to download, or they have a 4K TV they want to watch movies on. Most people are just going to look for other options if they have to pay every time they try to use a device in their household, and even if people are willing to pay, you still have to be able to deliver enough service to them to give them the speeds they want.

Until there is more spectrum available, I think DPI is a much better solution.. you can deprioritize and shape things like game downloads, and prioritize/shape their video streaming. I wish there was a better option, but I really don't think implementing UBB is a solution to this problem. It may give you more money to build up your network a bit, but it is poison to most customer's ears, and it won't change their behavior that much unless it's extremely painful for them financially.

On 6/21/2017 10:51 AM, Steve Jones wrote:

        metered billing.. wave of the future



On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett <dmmoff...@gmail.com <mailto:dmmoff...@gmail.com>> wrote:

        I read some scary stuff the other day along a similar vein.

Basically if you're selling 25mbps then you'll need a 4:1 oversubscription ratio to support peak hours hi def streaming without complaint. As adoption of 4K video increases, that ratio will approach 1:1. You'll have to either start supplying 100meg, or start billing for consumption....or jack the price way up.

They were looking only at streaming video trends, and didn't even consider stuff like this.



------ Original Message ------
From: "Jeremy" <jeremysmi...@gmail.com <mailto:jeremysmi...@gmail.com>>
To: af@afmug.com <mailto:af@afmug.com>
Sent: 6/21/2017 1:03:09 AM
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?


Yeah, this sucks for us. Even worse, many of these games come out with dual licenses so that you can play on Windows 10 or XB1 for the same purchase. I bought a couple games and checked it out. It was amazing to be able to just continue my Halo Wars right where I left off on my laptop, but it was double the download size. This makes Forza potentially 200GB, without DLC. When you are providing customers 300-500GB per month without overages it makes heavy Xbox customers very quickly switch providers. I'm not sure if that is a blessing or a curse. For now, it has not been a gigantic churn issue for us, but the future of 4K content will likely hit us all pretty hard.

My main issue with this is that purchasing a disc is not an option. I initially bought discs, only to find that even after ripping them to the hard drive, I have to walk down to the network closet to insert the disc. Digitally purchased games can just be loaded from a menu, like all of the hacked consoles. There is no option to 'upgrade' to a digital license if you have purchased a disc. Also, if you own multiple Xbox One consoles (say at home and at work), you can play any of your games on either console, at any time, just not simultaneously. Discs are now useless to me. The only way to get this digital license is to download it from the Internet (or hack the console...not yet an option). This has been a big bummer to heavy Xbox users when they get hit with massive overages, and they usually switch to Comcast.

On Tue, Jun 20, 2017 at 10:19 PM, Eric Kuhnke <eric.kuh...@gmail.com <mailto:eric.kuh...@gmail.com>> wrote:

This will be the new normal with the next generation Xbox, when many customers start bringing them home...

https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_will_be_100gb_download


--
Simon Westlake
Email: simon@sonar.software <mailto:simon@sonar.software>
Phone: (702) 447-1247 US / (780) 900-1180 CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
https://sonar.software


--
Simon Westlake
Email: simon@sonar.software
Phone: (702) 447-1247 US / (780) 900-1180 CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
https://sonar.software

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