That's an interesting point.
------ Original Message ------
From: "Stefan Englhardt" <[email protected]>
To: [email protected]; "Wireless Administrator" <[email protected]>
Sent: 6/21/2017 3:18:07 PM
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?
We fade out our usage based plans. *Every* single customer who had to
pay surplus makes us a lot of work. Calls from each single family
member, what IP is this. Why cant you tell me what x.y.z.w is. I dont
use Akamai ...
You have to take care there is no angry escalating dispute for a view
Euros. I am sure this service times cost us more money than the
customers had to pay surplus. We have to do flat pricing.
On Wed, 21 Jun 2017 18:59:41 +0000
"Wireless Administrator" <[email protected]> wrote:
This industry is in trouble. Nobody wants usage based billing.
Customers don’t want it for obvious reasons. ISP’s are afraid to
implement it for fear of losing customers. If you lose money on an
account is it really an asset to your business? I feel that the Large
ISP’s have already implemented Usage Based Rate Adjustment. They seem
to have an automated process to adjust rates that will force off the
heavy users. Our industry will not get respect until it asks for it.
UBB or UBRA (New term I coined) is the way ….
Steve
From: Af [mailto:[email protected]] On Behalf Of Mark - Myakka
Technologies
Sent: Wednesday, June 21, 2017 2:07 PM
To: Simon Westlake
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?
Simon,
But metered billing makes them think about what they are doing. Does
the baby need to be falling asleep watching a 4K movie? The best way
I can put it is renting an apartment with utilities included. If I'm
renting an apartment in FL with electric included, my AC is going to
be set at 68 24/7. The cat will be very comfortable all day, why
should I care. However, if I'm paying for electric, the cat will have
to deal with 78 during the day and I may have to deal with 72 when I
get home.
Bandwidth prices are dropping for some, but for others it is still
expensive. Not to mention the HW costs to upgrade your network to
handle the higher bandwidth internally.
4K tvs cost more to buy than 1080 or 720 TV's. Why should someone
who is willing to stream at 720 or pay for satellite TV, be forced to
pay the same as that guy that wants to watch in 4K. Why should a
single person who just needs dependable fast internet occasionally be
force to pay the same amount as the family with 6 kids and 30 devices?
Why should the kid willing to buy his game on a disc be forced to pay
the same as the guy who doesn't want to get up off the couch to change
a disc?
Why is it we are the only industry that is expected to deliver a top
notch fast and reliable service at a single low price. The electric
company gets to charge per KW, the all you can eat buffet charges per
person, the cell phone company charges per device, cable/satellite
charges per box, hell even the streaming companies get to put limits
on the number of people that can stream per account. Why is it when
we ask a heavy user to pay their fair share all hell breaks lose and
we are the greedy bastards?
-- Best regards,
Mark <mailto:[email protected]>
mailto:[email protected]
Myakka Technologies, Inc.
<http://www.MyakkaTech.com> www.MyakkaTech.com
Proud Sponsor of the Myakka City Relay For Life
<http://www.RelayForLife.org/MyakkaCityFL>
http://www.RelayForLife.org/MyakkaCityFL
Please Donate at Please Donate at <http://www.myakkatech.com/RFL.html>
http://www.myakkatech.com/RFL.html
------
Wednesday, June 21, 2017, 1:11:27 PM, you wrote:
The problem with metered billing is that it doesn't solve the problem.
The customer still purchased a game they want to download, or they
have a 4K TV they want to watch movies on. Most people are just going
to look for other options if they have to pay every time they try to
use a device in their household, and even if people are willing to
pay, you still have to be able to deliver enough service to them to
give them the speeds they want.
Until there is more spectrum available, I think DPI is a much better
solution.. you can deprioritize and shape things like game downloads,
and prioritize/shape their video streaming. I wish there was a better
option, but I really don't think implementing UBB is a solution to
this problem. It may give you more money to build up your network a
bit, but it is poison to most customer's ears, and it won't change
their behavior that much unless it's extremely painful for them
financially.
On 6/21/2017 10:51 AM, Steve Jones wrote:
metered billing.. wave of the future
On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett <
<mailto:[email protected]> [email protected]> wrote:
I read some scary stuff the other day along a similar vein.
Basically if you're selling 25mbps then you'll need a 4:1
oversubscription ratio to support peak hours hi def streaming without
complaint.
As adoption of 4K video increases, that ratio will approach 1:1.
You'll have to either start supplying 100meg, or start billing for
consumption....or jack the price way up.
They were looking only at streaming video trends, and didn't even
consider stuff like this.
------ Original Message ------
From: "Jeremy" < <mailto:[email protected]>
[email protected]>
To: <mailto:[email protected]> [email protected]
Sent: 6/21/2017 1:03:09 AM
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?
Yeah, this sucks for us. Even worse, many of these games come out
with dual licenses so that you can play on Windows 10 or XB1 for the
same purchase. I bought a couple games and checked it out. It was
amazing to be able to just continue my Halo Wars right where I left
off on my laptop, but it was double the download size. This makes
Forza potentially 200GB, without DLC. When you are providing
customers 300-500GB per month without overages it makes heavy Xbox
customers very quickly switch providers. I'm not sure if that is a
blessing or a curse. For now, it has not been a gigantic churn issue
for us, but the future of 4K content will likely hit us all pretty
hard.
My main issue with this is that purchasing a disc is not an option. I
initially bought discs, only to find that even after ripping them to
the hard drive, I have to walk down to the network closet to insert
the disc. Digitally purchased games can just be loaded from a menu,
like all of the hacked consoles. There is no option to 'upgrade' to a
digital license if you have purchased a disc. Also, if you own
multiple Xbox One consoles (say at home and at work), you can play any
of your games on either console, at any time, just not simultaneously.
Discs are now useless to me. The only way to get this digital
license is to download it from the Internet (or hack the console...not
yet an option). This has been a big bummer to heavy Xbox users when
they get hit with massive overages, and they usually switch to
Comcast.
On Tue, Jun 20, 2017 at 10:19 PM, Eric Kuhnke <
<mailto:[email protected]> [email protected]> wrote:
This will be the new normal with the next generation Xbox, when many
customers start bringing them home...
<https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_will_be_100gb_download>
https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_will_be_100gb_download
-- Simon Westlake
Email: <mailto:[email protected]> [email protected]
Phone: (702) 447-1247 US / (780) 900-1180 CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
<https://sonar.software> https://sonar.software