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*******
Well, in
Novamente we are not coding *specific knowledge* that is
learnable... but we are coding implicit knowledge as to what sorts of learning
processes are most useful in which specialized subdomains...
---
I don't know, from where
I sit this distinction is artificial. Learning is generally defined as projected
compression, complexity of methods to achieve it can be sequentially increased
as long as it produces positive additional compression minus the expense,-
until it matches complexity of the inputs. In other words, optimal methods
themselves should be learned.
*******
Yes, if you have a huge
amount of space and time resources available, you can start your system with a
blank slate -- nothing but a very simple learning algorithm, and let it learn
how to learn, learn how to structure its memory, etc. etc.
etc.
This is pretty much what
OOPS does, and what is suggested in Marcus Hutter's related
work.
It is not a practical
approach, in my view. My belief is that, given realistic resource
constraints, you can't take such a general approach and have to start off the
system with specific learning methods, and even further than that, with a
collection of functionally-specialized combinations of learning
algorithms.
I could be wrong of
course but I have seen no evidence to the contrary, so
far...
***
The Novamente design is mathematically formulated, but not
mathematically derived. That is, individual formulas used in the system
are mathematically derived, but the system as a whole has been designed by
intuition (based on integrating a lot of different ideas from a lot of different
domains) rather than by formal derivation.
In my view, we are nowhere near possessing
the right kind of math to derive a realistic AI design from definitions in a
rigorous way.
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