John,

I welcome you or anyone else replying, but you're essentially saying "It can be 
done"  without offering any recognition of the problem,  or any attempt at 
targeting a solution, just in the end blind faith - "give it enough bandwidth 
and there'll be an algorithmic solution." 

Perhaps the problem needs to be formulated schematically/near-geometrically for 
you to see and acknowledge it - i.e. reduce those fotos to their outlines - I 
haven't got time now but I might do it later.

The problem is that a) any object can take a virtually infinite variety of 
shapes according to POV, position, lighting, colouring and intermediate objects 
 .

And b) the great majority of objects are irregular - like a human face - and 
don't have an intrinsic formula or pattern to them anyway.

So you have to offer just the teeniest bit of an idea of how you're going to 
establish a formula - of whatever kind, including algorithmic - for recognizing 
the vast variety of transformations an object - even a simple object - can be 
subjected to. 

If you want an almost pure "geometric" formulation of the problem, tell me how 
you are going to recognize a "doodle."  None of you mathematicos had any 
suggestions as to how a single doodle that I provided months ago could be 
geometrical/algorithmic. So how on earth are you going to recognize the 
extraordinary variety of "doodle"s that humans draw? And yet humans are highly 
successful in recognizing them.  [This is an extreme version of the problem, 
but its advantage lies, as I said, in its near-geometric, highly linear nature 
- and, as a mathematician, I think you should welcome it].

It can all be done - and done mechanically - but not, I think, by any of the 
means currently being used.


  John GR:

  Mike,

   

  It's not all "geometric".  Patterns need not be defined by vector' lines, or 
only magnitudes of image properties. The same recognition mechanisms in the 
brain are emulatable by mathematical, indexable, categorizable, recognizable 
and systematic, engineered processes. Even images of Madonna- which it's nice 
to whip out more complex(complicated) examples to entice refutement - you 
should start off with simpler and then move to complex a.k.a. engineering 
verses philosophy. But building up a pattern recognizer is not something that 
is formidable, it's just work that needs to be done. I don't see problems here 
even with complex imagery, video it's just resources. Sure some algorithms need 
to be refined and an AGI algorithm verses standard pattern recognition 
hardcoded- the same algorithms should be applicable to visual, audial, language 
- over a diverse set of I/O streams.

   

  john

   

  From: Mike Tintner [mailto:[EMAIL PROTECTED] 
  Sent: Tuesday, May 13, 2008 4:01 PM
  To: agi@v2.listbox.com
  Subject: Re: [agi] Re: pattern definition

   

  Joe,

   

  Thanks for reply - yes, I thought you meant something like this, but it's 
good to have it spelled out.

   

  I think you're making what seems to me to be a v. common mistake among 
AGI-ers. Yes, you can reduce any image whatsoever on a computer screen, to some 
set of mathemetical formulae/properties. You can reduce it to so many lines, 
points, triangles, fractals etc. etc

   

  But that's not the problem.

   

  The problem is: how do you do that *systematically* for a SET of images (not 
just one)? How can you guarantee (or come anywhere remotely close) that your 
system of GEOMETRIC FORM analysis will be able to recognize the same OBJECT 
FORMS in many different images?  -   that by breaking complex images down into 
all those lines, points etc in whatever way you choose,  you will be able to 
recognize, say, the faces, noses, mouths, necks etc in several, different 
images? Or the plastic bags in them?

   

  To focus the problem - in admittedly a v. difficult form (but hopefully it 
will help you focus better) -  how will your *geometric* system recognize the 
faces and their parts in this set of images, as humans can:

   

  
http://cr.middlebury.edu/public/spanish/sp371/images/esperpento/goya_viejos.jpg
  http://www.thebestlinks.com/images/2/2f/El_Greco.jpg
  http://www.nzine.co.nz/images/articles/picasso_lg.jpg
  http://www.roussard.com/media/oeuvres/modigliani/lithos/modiglianiIMGP6719.jpg
  http://www.gerard-schurmann.com/bacon.jpg
  http://aphrabehn.files.wordpress.com/2007/03/scarfe1.jpg
  http://www.oppdalfilmklubb.no/img/the-wall.jpg
  http://www.frederickwildman.com/wildmansite/wmphp/images/hugel/10large.jpg
  http://internat.martinique.free.fr/images/le_sommeil-salvador_dali.jpg

   

  (Note that even a set of ordinarily photographed faces in different positions 
will still present all kinds of recognition problems).

   

  How IOW do you equate an OBJECT FORM like that of face/ nose/ mouth/ chair/ 
tree/ oak/ handbag etc. etc. with GEOMETRIC FORMS?

   

  I am pretty sure that no such equation is possible, period -  given that 
objects can take a  vast if not infinite range of forms from different 
POV's.and in different positions. 

   

  And that surely is what the history of failures in visual object recognition 
tells us. (What BTW is *your* explanation of that history of failure? It is 
rather surprising (no?) that so many AGI-ers can state that images can 
definitely be analysed geometrically, given the field's striking lack of 
success here. Surely a certain amount of questioning and 
soul-or-some-part-of-brain-searching is in order here).

   

  I think it's worth thrashing this subject out, because it keeps cropping up 
here and elsewhere and is so important - and you seem like a reasonable guy, so 
maybe we (& anyone else) can do that. I think my distinction between geometric 
form and object form is v. helpful for discussions here, & it may not be at all 
new, but it doesn't seem to be commonplace.

   

  P.S. Yes, bucket is a simple object - and it's conceivable that a lot of 
people might come up with similar mental visualisations of the concept - but 
even then you might be surprised - and McLuhan's point  was re WORD 
descriptions of buckets and other objects. If you think you can describe it or 
almost any other object verbally, be my guest :). 

   

  Even recognising the buckets in different images - (and therefore developing 
a viable equation of bucket with geometric forms) - strikes me as no simple 
task for a computer:

   

  http://classroomclipart.com/images/gallery/New/Clipart3/paint_brush.jpg

  http://www.craftamerica.com/images/products/6500_75_rusty_tin_bucket.jpg

  http://christopher-pelley.abbozzogallery.com/images/red%20bucket.jpg

  
http://www1.istockphoto.com/file_thumbview_approve/487639/2/istockphoto_487639_bucket_and_spade.jpg

  http://z.about.com/d/hotels/1/0/l/G/bucket.jpg

  http://www.bobjonespaintings.com/large%20images/bucket.jpg

  http://www.jenklairkids.com/Eshop/products/girl_dog_bucket.jpg

  http://annievic.accountsupport.com/images/beachrosebucket.jpg

  http://www.entretienardiz.com/images/cleaning_bucket.jpg

     

    Well, I figured the point of the question would be pretty clear seeing as 
you were claiming a logical/mathematical description of images would be 
inadequate, but I don't think that could be further from the truth...

    You could recreate a large amount of detail in an image using mathematics 
and it would be a great deal more compact of a description than a bitmap 
representation. AND, you could store the mathematical properties of the image 
in a DB of some sort to find similar shapes within a large body of images.

    When you remember scenes from years ago, it is unlikely that you remember 
which way the grain of the wood was facing, or how many scratches were on the 
left side of a corner table's handle... so why not represent them in a similar 
manner as vector images?

    Using a mathematical description would allow for a more compact, 
searchable, and inference-available representation.

    To me, keeping a little box of mathematical expressions to describe an 
image is a far better choice of both memory and potential processing power than 
to lug around a bitmap or any sort, unless you want to store the image in case 
you find another way to interpret it.

    Though humans don't remember everyday scenes through mathematical 
description, we do prune out the irrelevant stuff by only remembering general 
shapes, common textures, and orientations (unless we make it a priority to 
remember specific features).

    Mathematical equations and logical statements might not tell YOU a lot 
about an image, but if someone were to sit down and carefully describe an image 
using logical statements, equalities, and mathematical expressions, and if 
someone were to sit down and carefully read these... with time the image would 
emerge, though we humans aren't suited for this task, a machine will be more 
than capable, and it would be a much wiser use of resources.

    - Joe


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