Sean Hunt wrote:
> Quazie wrote:
>> On Tue, Apr 28, 2009 at 10:34 AM, Sean Hunt <[email protected]> wrote:
>>> Quazie wrote:
>>>> I join the above contract
>>> Hrm... typo. I intend, without objection from a party to it, to replace
>>> the ordinal 13 with 12 in 3-Scroll Rodney.
>>>
>>> I intend, without objection from a party to it, to replace paragraph 9
>>> in 3-Scroll Rodney with the following text:
>>>
>>> {{
>>> At the end of each Agoran week, the Dungeon Master SHALL award 2 Scrolls
>>> to each Poor Sob. When a new Contest Period begins, or when a player
>>> becomes a Poor Sob and e has not previously been a Poor Sob during the
>>> current Contest Period, the Dungeon Master SHALL award 5 Scrolls to that
>>> Poor Sob.
>>>
>>> The Dungeon Master SHALL award 2 Scrolls to each Poor Sob when this
>>> paragraph comes into effect, then e CAN and SHALL amend this contract by
>>> removing this paragraph.
>>> }}
>>>
>>> This change makes it more interesting; I think 3 ?s plus 1 a week is too
>>> few, thinking over it again. If it's too much, it can always be scaled down.
>>>
>> I explicitly not object.
> 
> I also have explict consent from Quazie privately to reduce the penalty
> Rests to 2 from 4. I make all these amendments, making the text of
> 3-Scroll Rodney as follows:
> 
> {{
> 1. The Contract
> 
> The name of this public contract is 3-Scroll Rodney. Any player CAN join
> or leave this contract by announcement. Any party CAN amend this
> contract without member objection.
> 
> When this contract directs to award points, the Dungeon Master SHALL do
> so at the next available opportunity; this responsibility is incumbent
> on the position, not the player holding it. The Dungeon Master CAN add
> an axis to this contract by announcement.
> 
> Unless otherwise specified, all duties in this contract SHALL be
> performed in a timely manner.
> 
> 2. The Dungeon Master
> 
> The Dungeon Master is the party responsible for the maintenance of
> this contract. A player CAN, with 1 Party Consent, change the Dungeon
> Master. If this contract is a contest, any party CAN and SHALL, by
> announcement, flip the contestmaster of this contest to the Dungeon
> Master. The Dungeon Master is the recordkeepor for any and all assets
> for which this contract is the backing document.
> 
> A Poor Sob is a party of this contract other than the Dungeon Master.
> 
> 3. Contest Periods
> 
> There is always an ongoing Contest Period. Ending a Contest Period
> starts a new one. A Contest Period CANNOT be ended except as specified
> in this contract. The Dungeon Master CAN, with 2 Party Consent, end the
> current Contest Period. The current Contest Period is ended when any of
> the following occur:
>   - A player satisfies the Winning Condition of Championship
>   - A player satisfies the Winning Condition of High Score while Agora
>     is in overtime.
>   - The Dungeon Master is changed.
>   - The list of available varieties of Scrolls is changed.
> 
> 4. Scrolls
> 
> Scrolls are type of asset; they come in a number of varieties, each of
> which is a class of assets and a currency. Ownership of Scrolls is
> restricted to Poor Sobs. The Dungeon Master shall only create Scrolls as
> e is required to do. All Scrolls are destroyed at the end of each
> Contest Period. A single question mark, when used unambiguously, is
> synonymous with Scroll.
> 
> Scrolls come in a number of varieties as defined elsewhere in this
> contract. At the beginning of a Contest Period, the Dungeon Master SHALL
> assign a Label to each variety, and e SHALL NOT reveal which variety has
> been assigned which Label except as required by this contract. The
> avaiable Labels are defined elsewhere in this contract.
> 
> 5. Labels
> 
> The available Labels are as follows. Any party CAN, with 2 party
> support, amend this list of Labels, provided that this does not cause
> this list to contain less Labels than there are varieties of Scroll:
>    - EMAG EHT NIW UOY
>    - NOMIC NOMIC NOMIC
>    - BIRTHDAY PARTY
>    - STAND TURN DANCE
>    - MAUD
>    - FISH KEYBOARD
>    - QUANTUM WALRUS
>    - VACATION IN CANADA
>    - STRAWBERRY FIELD
>    - A B NSCROLL
>    - LROAEM DLANB
>    - JUDGEMENT IS COME
>    - YOYO TWO
> 
> A Label remains assigned to a variety of Scroll for the duration of the
> Contest Period in which it was assigned even if it is subsequently
> removed from this list. If this is the case, the Dungeon Master will
> publish in eir report which labels exist but are not defined in this
> section.
> 
> 6. Reading Scrolls
> 
> A Poor Sob (the reader) CAN, by announcement, read a Scroll e owns. E
> destroys the Scroll by reading it. Reading a Scroll produces an effect,
> depending on its variety. At the conclusion of the Agoran Week in which
> a Scroll was read, the Dungeon Master SHALL perform the actions
> specified by the varieties of scrolls read. E SHALL perform them in such
> a way that the reader knows what effects were triggered by any given
> Poor Sob, but not which particular Scroll caused any given effect in a
> given week. If e is directed to perform an action privately, e SHALL NOT
> reveal that it was performed publicly, otherwise e SHALL perform it
> publicly. If e performs multiple weeks' worth of actions at once due to
> lateness, e SHALL ensure that each week's actions are distinct and
> perform each week's actions sequentially.
> 
> 7. Wave-Particle Duality
> 
> Each variety of scroll has a Frequency. The total Frequencies of all
> varieties of scroll must equal exactly 1.
> 
> When the Dungeon Master is required to create a Scroll and a variety is
> not specified for that Scroll, e shall create a Scroll of random variety
> with each variety's weight being determined by its Frequency. E SHALL
> not reveal the specific variety of Scroll created except by its Label.
> 
> 8. Varieties of Scrolls
> 
> The following varieties of Scrolls exist, and are distinguished by name:
> 
>   1) Scroll of Championship - Frequency 0.001 if this contract has a
>         Medal; 0 otherwise.
>       When a Scroll of Championship is read, the Dungeon Master SHALL
>       transfer this contract's Medal to the reader. If multiple Poor
>       Sobs read Scrolls of Championship in the same week, the Dungeon
>       Master SHALL transfer the Medal to the first Poor Sob to do so.
>   2) Scroll of Exile - Frequency 0.009 if this contract has a Medal;
>         0.01 otherwise.
>       When a Scroll of Exile is read, the Dungeon Master SHALL act on
>       the reader's behalf to cause em to leave this contract; e CANNOT
>       subsequently join this contract until a full week has passed.
>   3) Scroll of Punishment - Frequency 0.05
>       When a Scroll of Punishment is read, the Dungeon Master CAN and
>       SHALL act on the reader's behalf to create 2 Rests in the reader's
>       possession.
>   4) Scroll of Identification - Frequency 0.10
>       When a Scroll of Identification is read, the Dungeon Master SHALL
>       inform the reader of that fact and prompt em to choose one of eir
>       Scrolls. The Dungeon Master SHALL inform the reader of the variety
>       of that scroll.
>   5) Scroll of Polymorph - Frequency 0.05
>       When a Scroll of Shuffling is read, the Dungeon Master SHALL act
>       on the reader's behalf to destroy a random number of Scrolls e
>       owns, then create an equal number of Scrolls in that player's
>       possession.
>   6) Scroll of Reality - Frequency 0.15
>       When a Scroll of Reality is read, the Dungeon Master SHALL award
>       a random number from 1 to 5 x-points to the reader.
>   7) Scroll of Imagination - Frequency 0.15
>       When a Scroll of Imagination is read, the Dungeon Master SHALL
>       award a random number from 1 to 5 y-points to the reader.
>   8) Scroll of Existentialism - Frequency 0.05
>       When a Scroll of Existentialism is read, the Dungeon Master SHALL,
>       3 times, perform the action that would be required if the reader
>       had read a scroll of Reality.
>   9) Scroll of Superstition - Frequency 0.05
>       When a Scroll of Superstition is read, the Dungeon Master SHALL, 3
>       times, perform the action that would be required if the reader had
>       read a scroll of Imagination.
>  10) Scroll of Hallucination - Frequency 0.15
>       When a Scroll of Hallucination is read, the Dungeon Master SHALL
>       revoke a random number of 1 to 5 x-points from the reader.
>  11) Scroll of Concentration - Frequency 0.15
>       When a Scroll of Concentration is read, the Dungeon Master SHALL
>       revoke a random number of 1 to 5 y-points from the reader.
>  12) Scroll of Item Destruction - Frequency 0.09
>       When a Scroll of Item Destruction is read, the Dungeon Master
>       SHALL act on the reader's behalf to destroy a random number of
>       Scrolls e owns.
> 
> When this list is changed in any way, the Dungeon Master SHALL reassign
> Labels to all varieties of Scrolls.
> 
> 9. Acquisition of Scrolls
> 
> At the end of each Agoran week, the Dungeon Master SHALL award 2 Scrolls
> to each Poor Sob. When a new Contest Period begins, or when a player
> becomes a Poor Sob and e has not previously been a Poor Sob during the
> current Contest Period, the Dungeon Master SHALL award 5 Scrolls to that
> Poor Sob.
> 
> The Dungeon Master SHALL award 2 Scrolls to each Poor Sob when this
> paragraph comes into effect, then e CAN and SHALL amend this contract by
> removing this paragraph.
> }}
> 
> I publish the list of parties to 3-Scroll Rodney (note that Tiger had
> consented to this contract previously, but due to that fact not being
> published to a public forum, e was not considered a member until now):
> 
> coppro (DM)
> Quazie
> Tiger
> 
> I will refrain from awarding scrolls until this contest gets or loses
> the ability to get a Medal.
> 
TTttPF

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