Indeed I can, and I do so. -Aris
On Sun, Nov 12, 2017 at 5:42 PM, Reuben Staley <reuben.sta...@gmail.com> wrote: > I do not think you can withdraw CoEs, but Aris can deny it. > > > On 11/12/2017 6:41 PM, ATMunn wrote: >> >> You're absolutely right, I forgot about that and was too lazy to check. >> >> If possible, I withdraw my CoE. (I don't think you can actually do that, >> but again, too lazy to check. If you can't, then I suggest denying the CoE.) >> >> On 11/12/2017 8:23 PM, Aris Merchant wrote: >>> >>> Wasn't that Proposal 7962 last week? >>> >>> -Aris >>> >>> On Sun, Nov 12, 2017 at 4:44 PM, ATMunn <iamingodsa...@gmail.com> wrote: >>>> >>>> CoE: I might be missing something, but I'm pretty sure I submitted the >>>> fix >>>> for my Medals of Honour proposal. I don't see that here. >>>> >>>> On 11/12/2017 6:24 PM, Aris Merchant wrote: >>>>> >>>>> >>>>> I hereby distribute each listed proposal, initiating the Agoran >>>>> Decision of whether to adopt it, and removing it from the proposal >>>>> pool. For this decision, the vote collector is the Assessor, the >>>>> quorum is 7.0, the voting method is AI-majority, and the valid >>>>> options are FOR and AGAINST (PRESENT is also a valid vote, as >>>>> are conditional votes). >>>>> >>>>> ID Author(s) AI Title Pender >>>>> Pend >>>>> fee >>>>> >>>>> >>>>> --------------------------------------------------------------------------- >>>>> 7965* Trigon 3.0 One pronoun fix Trigon 1 >>>>> AP >>>>> 7966* ATMunn 1.0 But I already live there! o 1 >>>>> AP >>>>> 7967* V.J. Rada 1.0 Rhyming sux tbh V.J. Rada 1 >>>>> AP >>>>> 7968* Alexis, [3] 2.0 Backed Out the Door Alexis OP >>>>> [1][2] >>>>> 7969* V.J. Rada, [4] 3.0 Obvious fix V.J. Rada 2 >>>>> sh. >>>>> 7970* V.J. Rada 2.0 Referee Minor Fix V.J. Rada 2 >>>>> sh. >>>>> 7971* V.J. Rada, [4] 3.0 Cleanup Time V.J. Rada 2 >>>>> sh. >>>>> 7972* G. 2.0 Silly Tweaks G. 1 >>>>> AP >>>>> >>>>> The proposal pool currently contains the following proposals: >>>>> >>>>> ID Author(s) AI Title >>>>> >>>>> >>>>> --------------------------------------------------------------------------- >>>>> pp1 Alexis 1.7 A Most Ingenious Paradox >>>>> pp2 ATMunn, [4] 1.0 [5] >>>>> >>>>> >>>>> Legend: <ID>* : Proposal is pending. >>>>> >>>>> [1] Official Proposal, inherently pending >>>>> [2] The official status of this proposal is disputed. If it is not >>>>> official, >>>>> it has been pended by Aris for 1 AP >>>>> [3] Telnaior, ais523, Aris, G. >>>>> [4] Alexis >>>>> [5] No title >>>>> >>>>> >>>>> A proposal may be pended for 1 AP, or for 1/20th the Floating Value >>>>> in shines (see the Treasuror's report). >>>>> >>>>> The full text of the aforementioned proposals is included below. >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7965 >>>>> Title: One pronoun fix >>>>> Adoption index: 3.0 >>>>> Author: Trigon >>>>> Co-authors: >>>>> >>>>> >>>>> Replace the word "his" in the second paragraph of Rule 2438 ("Ribbons") >>>>> with >>>>> "eir". >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7966 >>>>> Title: But I already live there >>>>> Adoption index: 1.0 >>>>> Author: Trigon >>>>> Co-authors: >>>>> >>>>> >>>>> Amend rule 2474 "Green Cards" by replacing the text "the United States" >>>>> with >>>>> "Brazil". >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7967 >>>>> Title: Rhyming sux tbh >>>>> Adoption index: 1.0 >>>>> Author: V.J. Rada >>>>> Co-authors: >>>>> >>>>> >>>>> Repeal rule 1650, "Silliness" >>>>> Repeal the rule called "Poetry Duel Challenge Writ >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7968 >>>>> Title: Backed Out the Door >>>>> Adoption index: 2.0 >>>>> Author: Alexis >>>>> Co-authors: Telnaior, ais523, Aris, G. >>>>> >>>>> >>>>> Enact a new power-2 rule entitled "Political Parties", reading as >>>>> follows: >>>>> >>>>> There are 5 Parties, in order: >>>>> >>>>> - Platonic Isolationists >>>>> - New Punchbowl Reformers >>>>> - Costume Conservatives >>>>> - Substance Use Liberals >>>>> - Official Raving Monster Looney Party >>>>> >>>>> Politicians are entities; each Politician has a name and an >>>>> associated Party. Politicians exist only as specified by the >>>>> rules. Creating, altering, or destroying Politicians is secured. >>>>> >>>>> If there are ever fewer than 20 Politicians, then the Clork CAN >>>>> and SHALL, by announcement, create a new Politician, specifying >>>>> eir Party and name. The Party must be selected at random from: >>>>> >>>>> - If any Party has fewer than 3 Politicans, the Party or Parties >>>>> with the fewest. >>>>> - Otherwise, the Parties with fewer than 5 Politicians. >>>>> >>>>> Enact a new power-2 rule entitled "Clork", reading as follows: >>>>> >>>>> The Clork (pronounced "clark") is an office. The Clork's weekly >>>>> report includes: >>>>> - a list of all Politicans with their names and Parties. >>>>> - the assignment of Policies to Parties. >>>>> >>>>> The portion of a document purporting to be a Clork's report >>>>> containing the above information is self-ratifying. >>>>> >>>>> Enact a new power-2 rule entitled "Echelon Forms", reading as follows: >>>>> >>>>> A Post is a position which can be held by at most one Politician. >>>>> Each Politican can hold at most one Post at a time. Each Post is >>>>> in an Echelon, which has an associated Rank. The Echelons, and >>>>> their Posts and Ranks, are as follows: >>>>> >>>>> Chamber of Power (Rank 5): >>>>> - Host >>>>> Upper Echelon (Rank 3): >>>>> - Planner >>>>> - Enforcer >>>>> - Organizer >>>>> - Creep >>>>> Row Echelon (Rank 1): >>>>> - Schmoozer >>>>> - Decorator >>>>> - Loner >>>>> - Drunk >>>>> - Mystery >>>>> - Wild One >>>>> - Hat Rack >>>>> >>>>> Each Politician who holds a Post is in the Echelon of that post; >>>>> other Politicians are in the Row-Reduced Echelon, which has Rank >>>>> 0. Likewise, the Rank of a Post or Politician is the Rank of their >>>>> Echelon. >>>>> >>>>> If a rule provides that a Post can take an action, then the >>>>> Advisor of the holder of that Post CAN take that action. If there >>>>> is no such player, and the Post is required to take that action, >>>>> then the Clork CAN do it prior to any deadline for its >>>>> performance. After a deadline for a Post to perform an action, any >>>>> player CAN take it. >>>>> >>>>> Enact a new power-2 rule entitled "Taken Under Advisement", reading as >>>>> follows: >>>>> >>>>> Advisor is a Politician switch, tracked by the Clork, with >>>>> possible values all players and none (default). For each >>>>> Politician, Influence over <Politician> is a natural player >>>>> switch, tracked by the Clork. >>>>> >>>>> A player CAN, by announcement, spend Favours in a Party to gain >>>>> Influence over that Politican, depending on the Politician's >>>>> Echelon: >>>>> - Chamber of Power: 3 Favours for 2 Influence >>>>> - Upper Echelon: 1 Favour for 1 Influence >>>>> - Row Echelon: 2 Favours for 3 Influence >>>>> - Row-Reduced Echelon: 1 Favour for 2 Influence >>>>> >>>>> If a player has more Influence over a given Politician than any >>>>> other player, e can Advise that Politican by announcement. When e >>>>> does so, if no other player Advises the same Politician later in >>>>> the same Agoran week, then at the start of the next Agoran week, >>>>> that player becomes that Politician's Advisor. >>>>> >>>>> Enact a new power-2 rule entitled "Balloons", reading as follows: >>>>> >>>>> Balloons are a fixed currency, tracked by the Clork, with >>>>> ownership restricted to players. Creation or destruction of >>>>> balloons is secured. >>>>> >>>>> At the start of each Agoran week, after Advisors are flipped: >>>>> - For each player, if e owns more Balloons than e was awarded by >>>>> this procedure at the start of the previous week, any excess >>>>> Balloons are destroyed. >>>>> - Each player is awarded Balloons equal to the sum of the Ranks of >>>>> the Politicians for which e is Advisor. >>>>> - The Decorator's Advisor, if any is awarded one additional >>>>> Balloon. >>>>> >>>>> A player CAN, by announcement, spend a Balloon e owns to increase >>>>> eir voting strength on a specified Agoran Decision, other than one >>>>> with an adoption index of 3 or higher, by 1. >>>>> >>>>> A player CAN, by announcement, spend Balloons equal to the sum of >>>>> the Ranks of all Posts in order to win the game. Upon doing so, >>>>> all eir Influence switches are set to 0. >>>>> >>>>> Enact a new power-2 rule entitled "Party Favours", reading as follows: >>>>> >>>>> For each Party, there is a currency called Favours in that Party. >>>>> Ownership of Favours is tracked by the Clork. Ownership of Favours >>>>> is restricted to players. >>>>> >>>>> A player CAN, by announcement, spend 3 Favours in a single Party >>>>> to award another player 2 Favours in that Party. >>>>> >>>>> A player CAN, by announcement, spend 3 Favours in a single Party >>>>> to gain a Favour in another specified Party. >>>>> >>>>> Enact a new power-2 rule entitled "Retirement", reading as follows: >>>>> >>>>> Stress Level is a natural Politician switch, tracked by the Clork. >>>>> At the start of each Agoran week, each Politician's Stress Level >>>>> is increased by eir Rank. If, after this procedure, a Politician's >>>>> Stress Level is 20 or greater, the Politician announces retirement >>>>> and is destroyed at the beginning of the following Agoran week. >>>>> The Clork SHALL announce this fact in a timely fashion. >>>>> >>>>> Enact a new power-2 rule entitled "Political Elections", reading as >>>>> follows: >>>>> >>>>> For each Post, Vote for <Post> is a secured Politician switch >>>>> tracked by the Clork, with possible values all Politicians and >>>>> undecided (default). >>>>> >>>>> The voting strength of a Politician for a Post is defined as >>>>> follows: >>>>> - For an election for Host, Politicians have strength equal to >>>>> their Rank. >>>>> - For an election for an Upper Echelon Post, the Host has strength >>>>> 4, and Upper Echelon Politicians have strength 2. >>>>> - For an election for a Row Echelon Post, the Host has strength 3, >>>>> Upper Echelon Politicians have strength 2, and Row Echelon >>>>> politicians have strength 1. >>>>> - The Organizer has voting strength 1 greater than e would have >>>>> based on the above. >>>>> >>>>> The eligible Politicians in an election for a Post are all >>>>> Politicians in the highest non-empty Echelon below that of the >>>>> Post up for election. The number of votes cast for an eligible >>>>> Politician in an election is the sum of voting strengths for that >>>>> Post of all Politician voting for em; the number of votes cast for >>>>> an ineligible Politician is 0. >>>>> >>>>> An election for a Post is resolvable if that Post is vacant, there >>>>> is a single Politician with the most votes in that election, and >>>>> either at least four days have passed since either the vacancy or >>>>> since its previous occupant Announced Retirement, whichever was >>>>> first, or if the leader has more votes than the Policitian with >>>>> the second-most, plus the total voting strength of all undecided >>>>> Politicians in that election. When an election for a Post is >>>>> resolvable, any player CAN, by announcement, end the election and >>>>> install the winning Politician (which must be specified or else >>>>> the announcement is INEFFECTIVE) into the Post. >>>>> >>>>> If a Post is vacant and either has been so for seven days or more >>>>> than eleven days have passed since its previous holder Announced >>>>> Retirement, then the Host CAN and SHALL, in a timely fashion, by >>>>> announcement end the election and install one of the Politicians >>>>> with the most votes into the Post. >>>>> >>>>> When an election for a Post ends, all Vote switches for that Post >>>>> are set to undecided. >>>>> >>>>> Enact a new power-1 rule entitled "Party Policy", reading as follows: >>>>> >>>>> There are 5 Policies, in order: >>>>> >>>>> - Justice: interested in seeing justice served >>>>> - Efficiency: interested in seeing official duties performed >>>>> - Legislation: interested in seeing proposals passed >>>>> - Participation: interested in seeing votes cast >>>>> - Economy: interested in economic activity >>>>> >>>>> At any time, each Policy is held by exactly one Party. The >>>>> assignments must be in cyclic order of their definitions, wrapping >>>>> from bottom to top. For example, if the Platonic Isolationists >>>>> hold Participation as their Policy, then the New Punchbowl >>>>> Reformers >>>>> hold Economy, the Costume Conservatives hold Justice, and so on. >>>>> >>>>> At the start of each Agoran month, the Planner CAN and SHALL, in a >>>>> timely fashion, by announcement, select a new assignment of >>>>> Policies to Parties (specifying the Policy of one Party is >>>>> sufficient, since it implies the remainder). E CANNOT specify >>>>> either of the assignments used in the previous two months. >>>>> >>>>> Enact a new power-1 rule entitled "Favour Awards": >>>>> >>>>> The following officers CAN by announcement award Favours in the >>>>> listed Parties, but SHALL NOT do so except as required by rule. >>>>> >>>>> - Arbitor and Referee: the Party holding Justice. >>>>> - ADoP: the Party holding Efficiency. >>>>> - Assessor: the Parties holding Legislation and Participation. >>>>> - Clork: all Parties. >>>>> >>>>> When a player judges a CFJ, the Arbitor SHALL, in a timely >>>>> fashion, award that player 3 Favours in the Party holding Justice. >>>>> When a player's Finger-Pointing leads to a Card award, or when the >>>>> Referee issues Summary Judgement, the Referee shall award a Favour >>>>> in the Party holding Justice to the responsible player. >>>>> >>>>> Complexity is an office switch, tracked by the ADoP, with values 1 >>>>> (default), 2, and 3. The ADoP CAN, without 2 Objections, set the >>>>> Complexity of an office. As part of eir weekly duties, the ADoP >>>>> SHALL award to each officeholder a number of Favours in the Party >>>>> holding Efficiency equal to the Complexity of that Office. >>>>> >>>>> Whenever the Assessor resolves an Agoran decision: >>>>> - If the decision was to adopt a proposal, and it was ADOPTED, e >>>>> SHALL immediately award the proposal's author a number of >>>>> Favours in the Party holding Legislation equal to the proposal's >>>>> AI, rounded up. >>>>> - For each voter who has not voted on an Agoran decision resolved >>>>> earlier in the same Agoran week, e SHALL award that player 2 >>>>> Favours in the Party holding Participaiton. >>>>> >>>>> Any player CAN spend shinies equal to the Favour Value to gain a >>>>> Favour in the Party holding Economy. >>>>> >>>>> As part of eir weekly duties, the Clork SHALL award, to the >>>>> Advisor of a Politician holding one of the below offices, 3 >>>>> Favours in the corresponding Party: >>>>> - Loner: Platonic Isolationists >>>>> - Drunk: New Punchbowl Reformers >>>>> - Mystery: Costume Conservatives >>>>> - Wild One: Substance Use Liberals >>>>> - Hat Rack: Official Raving Monster Looney Party >>>>> >>>>> Enact a new power-2 rule entitled "Post Powers": >>>>> >>>>> The Creep CAN by announcement, but no more than once per Agoran >>>>> week, increase eir own Stress Level by 1 in order to increase the >>>>> Stress Level of another specified Politician by 2. >>>>> >>>>> The Schmoozer CAN by announcement, but no more than once per >>>>> Agoran week, change the Party of a specified other Politician to >>>>> the next Party in order, wrapping around. >>>>> >>>>> The Enforcer CAN, no more than once per week, with Support from at >>>>> least one other Politician not in the Row-Reduced Echelon, remove >>>>> a specified Row Echelon Politician from eir Post. E must specify >>>>> the supporting Politician when doing so, or it is INEFFECTIVE. >>>>> Upon doing so, both the Enforcer and supporting Politician's >>>>> Stress Levels are increased by 1. >>>>> >>>>> Set the Complexities of the offices as follows: >>>>> - ADoP: 2 >>>>> - Agronomist: 1 >>>>> - Arbitor: 2 >>>>> - Assessor: 3 >>>>> - Clork: 2 >>>>> - Fearmongor: 1 >>>>> - Herald: 1 >>>>> - Notary: 2 >>>>> - Prime Minister: 1 >>>>> - Promotor: 2 >>>>> - Referee: 2 >>>>> - Registrar: 2 >>>>> - Regkeepor: 1 >>>>> - Reportor: 1 >>>>> - Rulekeepor: 3 >>>>> - Speaker: 1 >>>>> - Surveyor: 1 >>>>> - Tailor: 1 >>>>> - Treasuror: 3 >>>>> >>>>> Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th >>>>> of >>>>> the Floating Value, rounded up." to the list of Derived Floating >>>>> Values. >>>>> >>>>> Enact a new power-2 rule entitled "Get This Party Started", reading as >>>>> follows: >>>>> The Clork CAN, by announcement, and SHALL, in a timely fashion >>>>> after this rule is enacted: >>>>> - Create 20 Politicians, 4 in each Party, specifying their names; >>>>> - Increase each Politician's Stress Level by twice eir Rank; >>>>> - Assign one Politician to each Post, chosen at random; >>>>> - Randomly assign Policies to Parties (obeying the cyclic order >>>>> restriction); then >>>>> - Cause this rule to repeal itself. >>>>> >>>>> Rules to the contrary notwithstanding, while this rule is in >>>>> effect, it provides the only mechanism by which Politicians can be >>>>> created, Posts or Policies assigned, Stress Levels changed. >>>>> Moreover, rules to the contrary notwithstanding, Favour cannot be >>>>> created. >>>>> >>>>> Install Telnaior as Clork. >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7969 >>>>> Title: Obvious fix >>>>> Adoption index: 3.0 >>>>> Author: V.J. Rada >>>>> Co-authors: Alexis >>>>> >>>>> >>>>> In rule 105 (Rule Changes), add the text "repeal a rule" at the front >>>>> of bullet point 2. >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7970 >>>>> Title: Referee Minor Fix >>>>> Adoption index: 2.0 >>>>> Author: V.J. Rada >>>>> Co-authors: >>>>> >>>>> >>>>> Amend rule 2426 "Cards" by removing the text " A person SHALL >>>>> NOT issue a Card unless: >>>>> >>>>> - the reason is appropriate for the type of Card being issued; >>>>> - there has not already been a Card issued for that reason; and" >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7971 >>>>> Title: Cleanup Time >>>>> Adoption index: 3.0 >>>>> Author: V.J. Rada >>>>> Co-authors: Alexis >>>>> >>>>> >>>>> Amend rule 2430 "Cleanup Time" by removing the list and >>>>> replacing it with the text >>>>> >>>>> {1. Changing the capitalization of a word, except to or from all caps, >>>>> and/or >>>>> 2. Changing visual formatting (such as the layout and bulleting of a >>>>> list), and/or >>>>> 3. Correcting formatting inconsistencies (such as doubled or skipped >>>>> items in a list), and/or >>>>> 4. Correcting the spelling of any word, as long as the spelling >>>>> mistake is clear and the mistaken word is not also an English word or >>>>> Agoran term, and/or >>>>> 5. Changing any pronoun and/or >>>>> 6. Adding and removing periods, commas, colons and semicolons, where >>>>> omission or inclusion of such is gramatically incorrect.} >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: 7972 >>>>> Title: Silly Tweaks >>>>> Adoption index: 2.0 >>>>> Author: G. >>>>> Co-authors: >>>>> >>>>> >>>>> Amend Rule 1650 (Silliness) by replacing: >>>>> ii) A rhymed poem no longer than fourteen lines. (No free verse!) >>>>> with: >>>>> ii) A poem with a rhyme scheme and/or strict metrical >>>>> structure no longer than 14 lines (No free verse!) >>>>> >>>>> and by replacing: >>>>> iii) A joke of no more than a hundred words. >>>>> iv) A truly hideous pun. >>>>> with: >>>>> iii) A joke or truly hideous pun of no more than a two >>>>> hundred words. >>>>> >>>>> [Loosens the restrictions of the poem while keeping some restrictions >>>>> (Haiku now allowed). Allows jokes to be a bit longer, but puts puns >>>>> under the same length restrictions so you can't call an arbitrary >>>>> long proposal 'silly' just by throwing in a minor pun somewhere]. >>>>> >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: pp1 >>>>> Title: A Most Ingenious Paradox >>>>> Adoption index: 1.7 >>>>> Author: Alexis >>>>> Co-authors: >>>>> >>>>> >>>>> Text in square brackets is not a part of this proposal and has no >>>>> effect. >>>>> >>>>> Enact a new power-1 rule entitled "Win by Paradox": >>>>> >>>>> If a CFJ has been assigned a judgment of PARADOXICAL continuously >>>>> for at least 7 days, and e has not done so already in respect of >>>>> that CFJ, then that case's initiator CAN, by announcement, win the >>>>> game. >>>>> >>>>> A player who wins in this fashion SHOULD submit a proposal to >>>>> prevent the paradox from arising again. >>>>> >>>>> Amend rule 591 by replacing: >>>>> >>>>> The valid judgements for an inquiry case are as follows, based on >>>>> the truth or falsity of the statement at the time the inquiry case >>>>> was initiated (if its truth value changed at that time, then its >>>>> initial truth value is used): >>>>> >>>>> with: >>>>> >>>>> The valid judgements for an inquiry case are as follows, based on >>>>> the facts and legal situation at the time the inquiry case was >>>>> initiated, not taking into account any events since that time: >>>>> >>>>> [This is to prevent changing facts not related to truth or falsity, >>>>> e.g. >>>>> availability of information, from affecting outcomes.] >>>>> >>>>> and by replacing: >>>>> >>>>> * DISMISS, appropriate if the statement is malformed, undecidable, >>>>> if insufficient information exists to make a judgement with >>>>> reasonable effort, or the statement is otherwise not able to be >>>>> answered with another valid judgement. >>>>> >>>>> with: >>>>> >>>>> * DISMISS, appropriate if the statement is malformed, undecidable, >>>>> if insufficient information exists to make a judgement with >>>>> reasonable effort, or the statement is otherwise not able to be >>>>> answered with another valid judgement. DISMISS is not >>>>> appropriate if PARADOXICAL is appropriate. >>>>> >>>>> and by appending to the end: >>>>> >>>>> * PARADOXICAL, appropriate if the statement is logically >>>>> undecidable as a result of a paradox or or other irresovable >>>>> logical situation. PARADOXICAL is not appropriate if IRRELEVANT >>>>> is appropriate, nor is it appropriate if the undecidability >>>>> arises from the case itself. >>>>> >>>>> [The reference to IRRELEVANT is to prevent multiple wins from the same >>>>> paradox.] >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> ID: pp2 >>>>> Title: >>>>> Adoption index: 1.0 >>>>> Author: ATMunn >>>>> Co-authors: Alexis >>>>> >>>>> >>>>> Amend rule 2496 "Rewards" by replacing the text "24 hours" with "7 >>>>> days" >>>>> >>>>> ////////////////////////////////////////////////////////////////////// >>>>> >>>> > -- > Trigon