Indeed I can, and I do so.

-Aris

On Sun, Nov 12, 2017 at 5:42 PM, Reuben Staley <reuben.sta...@gmail.com> wrote:
> I do not think you can withdraw CoEs, but Aris can deny it.
>
>
> On 11/12/2017 6:41 PM, ATMunn wrote:
>>
>> You're absolutely right, I forgot about that and was too lazy to check.
>>
>> If possible, I withdraw my CoE. (I don't think you can actually do that,
>> but again, too lazy to check. If you can't, then I suggest denying the CoE.)
>>
>> On 11/12/2017 8:23 PM, Aris Merchant wrote:
>>>
>>> Wasn't that Proposal 7962 last week?
>>>
>>> -Aris
>>>
>>> On Sun, Nov 12, 2017 at 4:44 PM, ATMunn <iamingodsa...@gmail.com> wrote:
>>>>
>>>> CoE: I might be missing something, but I'm pretty sure I submitted the
>>>> fix
>>>> for my Medals of Honour proposal. I don't see that here.
>>>>
>>>> On 11/12/2017 6:24 PM, Aris Merchant wrote:
>>>>>
>>>>>
>>>>> I hereby distribute each listed proposal, initiating the Agoran
>>>>> Decision of whether to adopt it, and removing it from the proposal
>>>>> pool. For this decision, the vote collector is the Assessor, the
>>>>> quorum is 7.0, the voting method is AI-majority, and the valid
>>>>> options are FOR and AGAINST (PRESENT is also a valid vote, as
>>>>> are conditional votes).
>>>>>
>>>>> ID     Author(s)      AI   Title                        Pender
>>>>> Pend
>>>>> fee
>>>>>
>>>>>
>>>>> ---------------------------------------------------------------------------
>>>>> 7965*  Trigon         3.0  One pronoun fix              Trigon      1
>>>>> AP
>>>>> 7966*  ATMunn         1.0  But I already live there!    o           1
>>>>> AP
>>>>> 7967*  V.J. Rada      1.0  Rhyming sux tbh              V.J. Rada   1
>>>>> AP
>>>>> 7968*  Alexis, [3]    2.0  Backed Out the Door          Alexis      OP
>>>>> [1][2]
>>>>> 7969*  V.J. Rada, [4] 3.0  Obvious fix                  V.J. Rada   2
>>>>> sh.
>>>>> 7970*  V.J. Rada      2.0  Referee Minor Fix            V.J. Rada   2
>>>>> sh.
>>>>> 7971*  V.J. Rada, [4] 3.0  Cleanup Time                 V.J. Rada   2
>>>>> sh.
>>>>> 7972*  G.             2.0  Silly Tweaks                 G.          1
>>>>> AP
>>>>>
>>>>> The proposal pool currently contains the following proposals:
>>>>>
>>>>> ID   Author(s)     AI   Title
>>>>>
>>>>>
>>>>> ---------------------------------------------------------------------------
>>>>> pp1  Alexis        1.7  A Most Ingenious Paradox
>>>>> pp2  ATMunn, [4]   1.0  [5]
>>>>>
>>>>>
>>>>> Legend: <ID>* : Proposal is pending.
>>>>>
>>>>> [1] Official Proposal, inherently pending
>>>>> [2] The official status of this proposal is disputed. If it is not
>>>>> official,
>>>>> it has been pended by Aris for 1 AP
>>>>> [3] Telnaior, ais523, Aris, G.
>>>>> [4] Alexis
>>>>> [5] No title
>>>>>
>>>>>
>>>>> A proposal may be pended for 1 AP, or for 1/20th the Floating Value
>>>>> in shines (see the Treasuror's report).
>>>>>
>>>>> The full text of the aforementioned proposals is included below.
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7965
>>>>> Title: One pronoun fix
>>>>> Adoption index: 3.0
>>>>> Author: Trigon
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Replace the word "his" in the second paragraph of Rule 2438 ("Ribbons")
>>>>> with
>>>>> "eir".
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7966
>>>>> Title: But I already live there
>>>>> Adoption index: 1.0
>>>>> Author: Trigon
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Amend rule 2474 "Green Cards" by replacing the text "the United States"
>>>>> with
>>>>> "Brazil".
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7967
>>>>> Title: Rhyming sux tbh
>>>>> Adoption index: 1.0
>>>>> Author: V.J. Rada
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Repeal rule 1650, "Silliness"
>>>>> Repeal the rule called "Poetry Duel Challenge Writ
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7968
>>>>> Title: Backed Out the Door
>>>>> Adoption index: 2.0
>>>>> Author: Alexis
>>>>> Co-authors: Telnaior, ais523, Aris, G.
>>>>>
>>>>>
>>>>> Enact a new power-2 rule entitled "Political Parties", reading as
>>>>> follows:
>>>>>
>>>>>     There are 5 Parties, in order:
>>>>>
>>>>>     - Platonic Isolationists
>>>>>     - New Punchbowl Reformers
>>>>>     - Costume Conservatives
>>>>>     - Substance Use Liberals
>>>>>     - Official Raving Monster Looney Party
>>>>>
>>>>>     Politicians are entities; each Politician has a name and an
>>>>>     associated Party. Politicians exist only as specified by the
>>>>>     rules. Creating, altering, or destroying Politicians is secured.
>>>>>
>>>>>     If there are ever fewer than 20 Politicians, then the Clork CAN
>>>>>     and SHALL, by announcement, create a new Politician, specifying
>>>>>     eir Party and name. The Party must be selected at random from:
>>>>>
>>>>>     - If any Party has fewer than 3 Politicans, the Party or Parties
>>>>>       with the fewest.
>>>>>     - Otherwise, the Parties with fewer than 5 Politicians.
>>>>>
>>>>> Enact a new power-2 rule entitled "Clork", reading as follows:
>>>>>
>>>>>     The Clork (pronounced "clark") is an office. The Clork's weekly
>>>>>     report includes:
>>>>>     - a list of all Politicans with their names and Parties.
>>>>>     - the assignment of Policies to Parties.
>>>>>
>>>>>     The portion of a document purporting to be a Clork's report
>>>>>     containing the above information is self-ratifying.
>>>>>
>>>>> Enact a new power-2 rule entitled "Echelon Forms", reading as follows:
>>>>>
>>>>>     A Post is a position which can be held by at most one Politician.
>>>>>     Each Politican can hold at most one Post at a time. Each Post is
>>>>>     in an Echelon, which has an associated Rank. The Echelons, and
>>>>>     their Posts and Ranks, are as follows:
>>>>>
>>>>>     Chamber of Power (Rank 5):
>>>>>     - Host
>>>>>     Upper Echelon (Rank 3):
>>>>>     - Planner
>>>>>     - Enforcer
>>>>>     - Organizer
>>>>>     - Creep
>>>>>     Row Echelon (Rank 1):
>>>>>     - Schmoozer
>>>>>     - Decorator
>>>>>     - Loner
>>>>>     - Drunk
>>>>>     - Mystery
>>>>>     - Wild One
>>>>>     - Hat Rack
>>>>>
>>>>>     Each Politician who holds a Post is in the Echelon of that post;
>>>>>     other Politicians are in the Row-Reduced Echelon, which has Rank
>>>>>     0. Likewise, the Rank of a Post or Politician is the Rank of their
>>>>>     Echelon.
>>>>>
>>>>>     If a rule provides that a Post can take an action, then the
>>>>>     Advisor of the holder of that Post CAN take that action. If there
>>>>>     is no such player, and the Post is required to take that action,
>>>>>     then the Clork CAN do it prior to any deadline for its
>>>>>     performance. After a deadline for a Post to perform an action, any
>>>>>     player CAN take it.
>>>>>
>>>>> Enact a new power-2 rule entitled "Taken Under Advisement", reading as
>>>>> follows:
>>>>>
>>>>>     Advisor is a Politician switch, tracked by the Clork, with
>>>>>     possible values all players and none (default). For each
>>>>>     Politician, Influence over <Politician> is a natural player
>>>>>     switch, tracked by the Clork.
>>>>>
>>>>>     A player CAN, by announcement, spend Favours in a Party to gain
>>>>>     Influence over that Politican, depending on the Politician's
>>>>>     Echelon:
>>>>>     - Chamber of Power: 3 Favours for 2 Influence
>>>>>     - Upper Echelon: 1 Favour for 1 Influence
>>>>>     - Row Echelon: 2 Favours for 3 Influence
>>>>>     - Row-Reduced Echelon: 1 Favour for 2 Influence
>>>>>
>>>>>     If a player has more Influence over a given Politician than any
>>>>>     other player, e can Advise that Politican by announcement. When e
>>>>>     does so, if no other player Advises the same Politician later in
>>>>>     the same Agoran week, then at the start of the next Agoran week,
>>>>>     that player becomes that Politician's Advisor.
>>>>>
>>>>> Enact a new power-2 rule entitled "Balloons", reading as follows:
>>>>>
>>>>>     Balloons are a fixed currency, tracked by the Clork, with
>>>>>     ownership restricted to players. Creation or destruction of
>>>>>     balloons is secured.
>>>>>
>>>>>     At the start of each Agoran week, after Advisors are flipped:
>>>>>     - For each player, if e owns more Balloons than e was awarded by
>>>>>       this procedure at the start of the previous week, any excess
>>>>>       Balloons are destroyed.
>>>>>     - Each player is awarded Balloons equal to the sum of the Ranks of
>>>>>       the Politicians for which e is Advisor.
>>>>>     - The Decorator's Advisor, if any is awarded one additional
>>>>>       Balloon.
>>>>>
>>>>>     A player CAN, by announcement, spend a Balloon e owns to increase
>>>>>     eir voting strength on a specified Agoran Decision, other than one
>>>>>     with an adoption index of 3 or higher, by 1.
>>>>>
>>>>>     A player CAN, by announcement, spend Balloons equal to the sum of
>>>>>     the Ranks of all Posts in order to win the game. Upon doing so,
>>>>>     all eir Influence switches are set to 0.
>>>>>
>>>>> Enact a new power-2 rule entitled "Party Favours", reading as follows:
>>>>>
>>>>>     For each Party, there is a currency called Favours in that Party.
>>>>>     Ownership of Favours is tracked by the Clork. Ownership of Favours
>>>>>     is restricted to players.
>>>>>
>>>>>     A player CAN, by announcement, spend 3 Favours in a single Party
>>>>>     to award another player 2 Favours in that Party.
>>>>>
>>>>>     A player CAN, by announcement, spend 3 Favours in a single Party
>>>>>     to gain a Favour in another specified Party.
>>>>>
>>>>> Enact a new power-2 rule entitled "Retirement", reading as follows:
>>>>>
>>>>>     Stress Level is a natural Politician switch, tracked by the Clork.
>>>>>     At the start of each Agoran week, each Politician's Stress Level
>>>>>     is increased by eir Rank. If, after this procedure, a Politician's
>>>>>     Stress Level is 20 or greater, the Politician announces retirement
>>>>>     and is destroyed at the beginning of the following Agoran week.
>>>>>     The Clork SHALL announce this fact in a timely fashion.
>>>>>
>>>>> Enact a new power-2 rule entitled "Political Elections", reading as
>>>>> follows:
>>>>>
>>>>>     For each Post, Vote for <Post> is a secured Politician switch
>>>>>     tracked by the Clork, with possible values all Politicians and
>>>>>     undecided (default).
>>>>>
>>>>>     The voting strength of a Politician for a Post is defined as
>>>>>     follows:
>>>>>     - For an election for Host, Politicians have strength equal to
>>>>>       their Rank.
>>>>>     - For an election for an Upper Echelon Post, the Host has strength
>>>>>       4, and Upper Echelon Politicians have strength 2.
>>>>>     - For an election for a Row Echelon Post, the Host has strength 3,
>>>>>       Upper Echelon Politicians have strength 2, and Row Echelon
>>>>>       politicians have strength 1.
>>>>>     - The Organizer has voting strength 1 greater than e would have
>>>>>       based on the above.
>>>>>
>>>>>     The eligible Politicians in an election for a Post are all
>>>>>     Politicians in the highest non-empty Echelon below that of the
>>>>>     Post up for election. The number of votes cast for an eligible
>>>>>     Politician in an election is the sum of voting strengths for that
>>>>>     Post of all Politician voting for em; the number of votes cast for
>>>>>     an ineligible Politician is 0.
>>>>>
>>>>>     An election for a Post is resolvable if that Post is vacant, there
>>>>>     is a single Politician with the most votes in that election, and
>>>>>     either at least four days have passed since either the vacancy or
>>>>>     since its previous occupant Announced Retirement, whichever was
>>>>>     first, or if the leader has more votes than the Policitian with
>>>>>     the second-most, plus the total voting strength of all undecided
>>>>>     Politicians in that election. When an election for a Post is
>>>>>     resolvable, any player CAN, by announcement, end the election and
>>>>>     install the winning Politician (which must be specified or else
>>>>>     the announcement is INEFFECTIVE) into the Post.
>>>>>
>>>>>     If a Post is vacant and either has been so for seven days or more
>>>>>     than eleven days have passed since its previous holder Announced
>>>>>     Retirement, then the Host CAN and SHALL, in a timely fashion, by
>>>>>     announcement end the election and install one of the Politicians
>>>>>     with the most votes into the Post.
>>>>>
>>>>>     When an election for a Post ends, all Vote switches for that Post
>>>>>     are set to undecided.
>>>>>
>>>>> Enact a new power-1 rule entitled "Party Policy", reading as follows:
>>>>>
>>>>>     There are 5 Policies, in order:
>>>>>
>>>>>     - Justice: interested in seeing justice served
>>>>>     - Efficiency: interested in seeing official duties performed
>>>>>     - Legislation: interested in seeing proposals passed
>>>>>     - Participation: interested in seeing votes cast
>>>>>     - Economy: interested in economic activity
>>>>>
>>>>>     At any time, each Policy is held by exactly one Party. The
>>>>>     assignments must be in cyclic order of their definitions, wrapping
>>>>>     from bottom to top. For example, if the Platonic Isolationists
>>>>>     hold Participation as their Policy, then the New Punchbowl
>>>>> Reformers
>>>>>     hold Economy, the Costume Conservatives hold Justice, and so on.
>>>>>
>>>>>     At the start of each Agoran month, the Planner CAN and SHALL, in a
>>>>>     timely fashion, by announcement, select a new assignment of
>>>>>     Policies to Parties (specifying the Policy of one Party is
>>>>>     sufficient, since it implies the remainder). E CANNOT specify
>>>>>     either of the assignments used in the previous two months.
>>>>>
>>>>> Enact a new power-1 rule entitled "Favour Awards":
>>>>>
>>>>>     The following officers CAN by announcement award Favours in the
>>>>>     listed Parties, but SHALL NOT do so except as required by rule.
>>>>>
>>>>>     - Arbitor and Referee: the Party holding Justice.
>>>>>     - ADoP: the Party holding Efficiency.
>>>>>     - Assessor: the Parties holding Legislation and Participation.
>>>>>     - Clork: all Parties.
>>>>>
>>>>>     When a player judges a CFJ, the Arbitor SHALL, in a timely
>>>>>     fashion, award that player 3 Favours in the Party holding Justice.
>>>>>     When a player's Finger-Pointing leads to a Card award, or when the
>>>>>     Referee issues Summary Judgement, the Referee shall award a Favour
>>>>>     in the Party holding Justice to the responsible player.
>>>>>
>>>>>     Complexity is an office switch, tracked by the ADoP, with values 1
>>>>>     (default), 2, and 3. The ADoP CAN, without 2 Objections, set the
>>>>>     Complexity of an office. As part of eir weekly duties, the ADoP
>>>>>     SHALL award to each officeholder a number of Favours in the Party
>>>>>     holding Efficiency equal to the Complexity of that Office.
>>>>>
>>>>>     Whenever the Assessor resolves an Agoran decision:
>>>>>     - If the decision was to adopt a proposal, and it was ADOPTED, e
>>>>>       SHALL immediately award the proposal's author a number of
>>>>>       Favours in the Party holding Legislation equal to the proposal's
>>>>>       AI, rounded up.
>>>>>     - For each voter who has not voted on an Agoran decision resolved
>>>>>       earlier in the same Agoran week, e SHALL award that player 2
>>>>>       Favours in the Party holding Participaiton.
>>>>>
>>>>>     Any player CAN spend shinies equal to the Favour Value to gain a
>>>>>     Favour in the Party holding Economy.
>>>>>
>>>>>     As part of eir weekly duties, the Clork SHALL award, to the
>>>>>     Advisor of a Politician holding one of the below offices, 3
>>>>>     Favours in the corresponding Party:
>>>>>     - Loner: Platonic Isolationists
>>>>>     - Drunk: New Punchbowl Reformers
>>>>>     - Mystery: Costume Conservatives
>>>>>     - Wild One: Substance Use Liberals
>>>>>     - Hat Rack: Official Raving Monster Looney Party
>>>>>
>>>>> Enact a new power-2 rule entitled "Post Powers":
>>>>>
>>>>>     The Creep CAN by announcement, but no more than once per Agoran
>>>>>     week, increase eir own Stress Level by 1 in order to increase the
>>>>>     Stress Level of another specified Politician by 2.
>>>>>
>>>>>     The Schmoozer CAN by announcement, but no more than once per
>>>>>     Agoran week, change the Party of a specified other Politician to
>>>>>     the next Party in order, wrapping around.
>>>>>
>>>>>     The Enforcer CAN, no more than once per week, with Support from at
>>>>>     least one other Politician not in the Row-Reduced Echelon, remove
>>>>>     a specified Row Echelon Politician from eir Post. E must specify
>>>>>     the supporting Politician when doing so, or it is INEFFECTIVE.
>>>>>     Upon doing so, both the Enforcer and supporting Politician's
>>>>>     Stress Levels are increased by 1.
>>>>>
>>>>> Set the Complexities of the offices as follows:
>>>>> - ADoP: 2
>>>>> - Agronomist: 1
>>>>> - Arbitor: 2
>>>>> - Assessor: 3
>>>>> - Clork: 2
>>>>> - Fearmongor: 1
>>>>> - Herald: 1
>>>>> - Notary: 2
>>>>> - Prime Minister: 1
>>>>> - Promotor: 2
>>>>> - Referee: 2
>>>>> - Registrar: 2
>>>>> - Regkeepor: 1
>>>>> - Reportor: 1
>>>>> - Rulekeepor: 3
>>>>> - Speaker: 1
>>>>> - Surveyor: 1
>>>>> - Tailor: 1
>>>>> - Treasuror: 3
>>>>>
>>>>> Amend rule 2497, Floating Value, by appending "- Favour Value: 1/10th
>>>>> of
>>>>> the Floating Value, rounded up." to the list of Derived Floating
>>>>> Values.
>>>>>
>>>>> Enact a new power-2 rule entitled "Get This Party Started", reading as
>>>>> follows:
>>>>>     The Clork CAN, by announcement, and SHALL, in a timely fashion
>>>>>     after this rule is enacted:
>>>>>     - Create 20 Politicians, 4 in each Party, specifying their names;
>>>>>     - Increase each Politician's Stress Level by twice eir Rank;
>>>>>     - Assign one Politician to each Post, chosen at random;
>>>>>     - Randomly assign Policies to Parties (obeying the cyclic order
>>>>>       restriction); then
>>>>>     - Cause this rule to repeal itself.
>>>>>
>>>>>     Rules to the contrary notwithstanding, while this rule is in
>>>>>     effect, it provides the only mechanism by which Politicians can be
>>>>>     created, Posts or Policies assigned, Stress Levels changed.
>>>>>     Moreover, rules to the contrary notwithstanding, Favour cannot be
>>>>>     created.
>>>>>
>>>>> Install Telnaior as Clork.
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7969
>>>>> Title: Obvious fix
>>>>> Adoption index: 3.0
>>>>> Author: V.J. Rada
>>>>> Co-authors: Alexis
>>>>>
>>>>>
>>>>> In rule 105 (Rule Changes), add the text "repeal a rule" at the front
>>>>> of bullet point 2.
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7970
>>>>> Title: Referee Minor Fix
>>>>> Adoption index: 2.0
>>>>> Author: V.J. Rada
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Amend rule 2426 "Cards" by removing the text " A person SHALL
>>>>> NOT issue a Card unless:
>>>>>
>>>>>     - the reason is appropriate for the type of Card being issued;
>>>>>     - there has not already been a Card issued for that reason; and"
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7971
>>>>> Title: Cleanup Time
>>>>> Adoption index: 3.0
>>>>> Author: V.J. Rada
>>>>> Co-authors: Alexis
>>>>>
>>>>>
>>>>> Amend rule 2430 "Cleanup Time" by removing the list and
>>>>> replacing it with the text
>>>>>
>>>>> {1. Changing the capitalization of a word, except to or from all caps,
>>>>> and/or
>>>>>    2. Changing visual formatting (such as the layout and bulleting of a
>>>>> list), and/or
>>>>>    3. Correcting formatting inconsistencies (such as doubled or skipped
>>>>> items in a list), and/or
>>>>>    4. Correcting the spelling of any word, as long as the spelling
>>>>> mistake is clear and the mistaken word is not also an English word or
>>>>> Agoran term, and/or
>>>>>    5. Changing any pronoun and/or
>>>>>    6. Adding and removing periods, commas, colons and semicolons, where
>>>>> omission or inclusion of such is gramatically incorrect.}
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: 7972
>>>>> Title: Silly Tweaks
>>>>> Adoption index: 2.0
>>>>> Author: G.
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Amend Rule 1650 (Silliness) by replacing:
>>>>>     ii) A rhymed poem no longer than fourteen lines. (No free verse!)
>>>>> with:
>>>>>     ii) A poem with a rhyme scheme and/or strict metrical
>>>>>        structure no longer than 14 lines (No free verse!)
>>>>>
>>>>> and by replacing:
>>>>>     iii) A joke of no more than a hundred words.
>>>>>      iv) A truly hideous pun.
>>>>> with:
>>>>>     iii) A joke or truly hideous pun of no more than a two
>>>>>          hundred words.
>>>>>
>>>>> [Loosens the restrictions of the poem while keeping some restrictions
>>>>> (Haiku now allowed).   Allows jokes to be a bit longer, but puts puns
>>>>> under the same length restrictions so you can't call an arbitrary
>>>>> long proposal 'silly' just by throwing in a minor pun somewhere].
>>>>>
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: pp1
>>>>> Title: A Most Ingenious Paradox
>>>>> Adoption index: 1.7
>>>>> Author: Alexis
>>>>> Co-authors:
>>>>>
>>>>>
>>>>> Text in square brackets is not a part of this proposal and has no
>>>>> effect.
>>>>>
>>>>> Enact a new power-1 rule entitled "Win by Paradox":
>>>>>
>>>>>     If a CFJ has been assigned a judgment of PARADOXICAL continuously
>>>>>     for at least 7 days, and e has not done so already in respect of
>>>>>     that CFJ, then that case's initiator CAN, by announcement, win the
>>>>>     game.
>>>>>
>>>>>     A player who wins in this fashion SHOULD submit a proposal to
>>>>>     prevent the paradox from arising again.
>>>>>
>>>>> Amend rule 591 by replacing:
>>>>>
>>>>>     The valid judgements for an inquiry case are as follows, based on
>>>>>     the truth or falsity of the statement at the time the inquiry case
>>>>>     was initiated (if its truth value changed at that time, then its
>>>>>     initial truth value is used):
>>>>>
>>>>> with:
>>>>>
>>>>>     The valid judgements for an inquiry case are as follows, based on
>>>>>     the facts and legal situation at the time the inquiry case was
>>>>>     initiated, not taking into account any events since that time:
>>>>>
>>>>> [This is to prevent changing facts not related to truth or falsity,
>>>>> e.g.
>>>>> availability of information, from affecting outcomes.]
>>>>>
>>>>> and by replacing:
>>>>>
>>>>>     * DISMISS, appropriate if the statement is malformed, undecidable,
>>>>>     if insufficient information exists to make a judgement with
>>>>>     reasonable effort, or the statement is otherwise not able to be
>>>>>     answered with another valid judgement.
>>>>>
>>>>> with:
>>>>>
>>>>>     * DISMISS, appropriate if the statement is malformed, undecidable,
>>>>>     if insufficient information exists to make a judgement with
>>>>>     reasonable effort, or the statement is otherwise not able to be
>>>>>     answered with another valid judgement. DISMISS is not
>>>>>     appropriate if PARADOXICAL is appropriate.
>>>>>
>>>>> and by appending to the end:
>>>>>
>>>>>     * PARADOXICAL, appropriate if the statement is logically
>>>>>       undecidable as a result of a paradox or or other irresovable
>>>>>       logical situation. PARADOXICAL is not appropriate if IRRELEVANT
>>>>>       is appropriate, nor is it appropriate if the undecidability
>>>>>       arises from the case itself.
>>>>>
>>>>> [The reference to IRRELEVANT is to prevent multiple wins from the same
>>>>> paradox.]
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>> ID: pp2
>>>>> Title:
>>>>> Adoption index: 1.0
>>>>> Author: ATMunn
>>>>> Co-authors: Alexis
>>>>>
>>>>>
>>>>> Amend rule 2496 "Rewards" by replacing the text "24 hours" with "7
>>>>> days"
>>>>>
>>>>> //////////////////////////////////////////////////////////////////////
>>>>>
>>>>
> --
> Trigon

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