On 5/14/07, Ed Murphy <[EMAIL PROTECTED]> wrote:
BobTHJ wrote: > Create a rule called "Certification" with Power 1 that reads: > > { > A Player must be certified to perform any of the following actions: > * Submitting a ballot for distributed proposals > * Supporting or opposing a dependent action > * Submitting a proposal for distribution > If a player who performs one of the above actions and is not certified > to perform that action then that action is void and is treated as if the > Player never attempted to perform that action. Charging for proposals has historically led to stagnation.
Maybe that would be the case here, I don't have the experience to know. However, a certificate gives you the ability to propose for a period of up to two weeks, so you can prepare your protos and then buy a certificate once you are ready to push them all through.
Each License has an initial cost to purchase, and in addition each > License requires a monthly renewal fee to be paid to the Agoran > Treasury. Unless otherwise specified, the cost to purchase a License > shall be $2,500, and the renewal fee for a license shall be $500. The > Secretary of the Treasury shall collect renewal fees from each Licensee > as soon as possible after the first of each month. If this and the other proposals were adopted today, there would be 19 players (not counting HP3-14 who are going away soon) and 8 offices, and we would need a minimum of two licenses (proposing and voting). Let's look at how quickly the total money supply would shrink: Initial funds = (19 * $1,000) - (2 * $2,500) = $14,000 Monthly change = (8 * $500) - (19 * $200) - (2 * $500) = -$800 This would bankrupt all players in about a year and a half, plus about one month per new registration. Do you intend for the players to have to vote themselves more money every few months? I'm sorry, I meant to specify and I forgot. I intend to change the initial
amount of Currency per player from $1k to $10k, thus the reason for these numbers and not smaller ones. And, while there is a fixed amount of currency in the economy (this is intended to make it a limited resource), it is never destroyed. License fees are paid into the Treasury and then re-distributed back out to Officers. I'm sure a social program could be developed as well to award money from the Treasury to those who are less fortunate. Or a government contracts system where the Treasury pays players to perform services on it's behalf. BobTHJ