I've been thinking a lot about CFJs and how they work. Inquiry CFJs have been much the same for a while, and I reckon it's time for a radical shakeup. This proto is based partly on BlogNomic and partly on B's 4th Era, with some of my own ideas added in. This is a protoproto really, it isn't tidying up loose ends (like repealing and modifying existing rules so it fits in, which would be necessary in an actual proposal).
The basic ideas of the proposal are to ensure that after a case is resolved and finally judged, the controversy about it is uncontroversially resolved, with the rules modified to ensure that the same controversy does not occur again and the gamestate modified to a known value (so that incorrect judgements which aren't appealed nevertheless don't cause everyone to continue playing on an incorrect gamestate; at the moment, this would normally but not always be incidentally fixed by self-ratification, but I prefer a less dubious fix). Possibly the main change, apart from Standardisation Proposals for TRUE and FALSE that incorporate the judgement into the ruleset, is that UNDETERMINED requires the judge to submit a proposal to make the statement determined, and that UNDECIDABLE now requires the judge to resolve the paradox in question. I've also removed opportunities for the judge to choose between two appropriate judgements, by giving a precedence order for which judgements to choose over which others; no more UNDETERMINED/UNDECIDABLE arguments. In other words, CFJs now definitively resolve matters of controversy, by forcing proposals to resolve the matter to be submitted and remaining in constant appeal until they are adopted. There's also a new HIDDEN judgement to prevent people using CFJs to determine information about private contracts or secret BF Jousting programs, and OBVIOUS/OBVIOUSLY NOT judgements to discourage frivolous CFJs and prevent them clogging up the proposal system with useless Standardisation Proposals and the rules with useless clarifications. Feedback /very/ welcome on this one. {{{{ Create a rule (or replace rule 591?) called "Inquiry Cases" with AI (1.5? 1.7?) and the following text: {{{ Inquiry cases are a subclass of judicial cases. The purpose of inquiry cases is to resolve matters of controversy. An inquiry case CAN be initiated by any first-class person (its initiator), by announcement which includes a statement which is clearly identified as the statement that the CFJ is about. A person SHOULD only initiate an inquiry CFJ if: * the initiator believes that the statement is controversial (that is, that there is unclarity about whether it is true, or disagreement about whether it is true); and one of the following holds: * the initiator believes that the statement is true, or * the initiator believes that it is impossible to determine the veracity of the statement on information generally known to players, or * the initiator believes that the statement cannot be factually and logically described as either true or false. In the message which initiates an inquiry case, its initiator CAN disqualify one person from assignment as judge of that case; the initiator is also unqualified to be judge of that case. An inquiry case has a judicial question on resolution, which is always applicable. The valid judgements for this question are as follows, except that no judgement is valid if a previous judgement in this list is valid: * MALFORMED, appropriate if the statement is nonsensical, not a single statement inherently capable of having a truth value, or sufficiently vague that its truth or falsity cannot reasonably be established. This is neither a positive nor negative judgement. * IRRELEVANT, appropriate if the statement's truth value at the time that the case was called is not relevant to the game. This is neither a positive nor negative judgement. * HIDDEN, appropriate if the truth or falsity of the statement is easily determinable by at least one player, but not by every player. * OBVIOUS, appropriate if the statement was uncontroversially true at the time that the case was called. When an inquiry case has had this judgement for sufficiently long that it cannot be appealed without a proposal or a change in the rules, then one Rest is created in the possession of its initiator. This is neither a positive nor negative judgement. * OBVIOUSLY NOT, appropriate if the statement was uncontroversially false at the time that the case was called. When an inquiry case has had this judgement for sufficiently long that it cannot be appealed without a proposal or a change in the rules, then two Rests are created in the possession of its initiator. This is neither a positive nor negative judgement. * TRUE, appropriate if the statement was controversial but true at the time that the case was called. This is a positive judgement. * FALSE, appropriate if the statement was controversial but false at the time that the case was called. This is a negative judgement. * UNDETERMINED, appropriate if the statement's truth, falsity or logical undecidability at the time that the case was called cannot reasonably be established based on information available to the judge. This can be either a positive or negative judgement; a judge must, when assigning this judgement, announce whether it is positive or negative with respect to the particular case it is assigned on. * UNDECIDABLE, appropriate if the statement could not be accurately described either as true or as false at the time that the case was called. This can be either a positive or negative judgement; a judge must, when assigning this judgement, announce whether it is positive or negative with respect to the particular case it is assigned on. When a judge assigns a positive or negative judgement, e SHALL in the same message submit a proposal (known as the case's Standardisation Proposal) which would, if adopted: * change the rules so that if substantially similar circumstances to the circumstances leading to the case being called occur in the future, the analogous statement would be obviously true (or false if the judgement was a negative judgement), and * modify the gamestate to be what it would be if the statement of the case had been true at the time that the case was called (or false if the judgement was a negative judgement). Whenever an Agoran Decision on a Standardisation Proposal is resolved as REJECTED or FAILED QUORUM, an appeal concerning the assignment of judgement in the question on resolution of the associated inquiry case is initiated. }}} }}}} -- ais523