Goethe wrote:

> Yah, that would be fine for the same practical effect, although it couldn't
> wholly undo things - if the previous one changed a rule and then a later
> one put it back, at the very least an amendment number would change.  It
> would be possible to go further and retroactively reset amendment numbers
> etc., but that becomes so radical for no purpose it would track a lot of
> against votes, I think.  

Proposal Y saying "set the gamestate to what it would be if Proposal X
had not taken effect" ought to work, assuming that they're in the same
batch, Y has Power >= 3 (the usual standard for hand-wave-y "set the
gamestate to what it would be" proposals), and X does not block Y.

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