Proto:  Reinventing The List v0.2 (AI-2)

[Changes:
1.  Made cost of list movement equal to number of votes over which
    one jumps.  Makes it very expensive to get to the top of the
    list unless the Speaker puts yo7u there.
2.  The Speaker's position becomes very like the Grand Poobah in
    the last caste system; a lot of power to determine voting once
    per month.  This was a Very Interesting Power (remember the
    competition for that position) and so it's a good monthly perk for
    winning.
3.  Moved the office-tracking to the granulator (associated with 
    Leadership, I suppose, and I'm willing to get it started).
4.  Made the theme Court and Courtiers (not super-inspired, but hey).
]

Create the following rule, The List of Succession, Power=2:

        The List of Succession is an ordered list of all current 
        players except the current Speaker.  The first (1st) position 
        is the "highest" ("top") position on the list and the last (Nth 
        position, where N is the number of players on the list), is the
        "lowest" ("bottom") position.   The List of Succession is part
        of the Granulator's weekly report, and is self-ratifying.  
        
        When a person is moved up P places on the list, 
        they are moved to be just above (immediately higher than) the 
        person P places ahead of em on the list - if there are not P 
        players higher than em, e is moved to the top of the list.  
        When a person is moved down P places on the list, 
        they are moved to be just below (immediately lower than) the 
        person B places behind em on the list - if there are not B 
        players lower than em, e is moved to the bottom of the list.
        Movement on the list is Secured.

        Any attempt to move the Speaker on the list fails, as e is not
        on the list.  
        
        Whenever a player other than the Speaker is not on the list, or 
        eir position on the list is found by judicial declaration to be 
        UNDETERMINED or UNDECIDABLE, e is added to the list below the 
        lowest player whose position on the list is known.


Increase the power of Rule 402 (Identity of the Speaker) to 2.
Amend Rule 402 (Identity of the Speaker) to read:

        A Coronation (crowning) is initiated by announcing that a player 
        other than the Speaker is crowned as Speaker, provided the rules 
        explicitly permit the announcing player (the crowner) to crown 
        another player (the Speaker-to-be).
        
        When an Coronation is initiated, the current Speaker is removed 
        from office and placed on the bottom of the list of succession, 
        and immediately thereafter the Speaker-to-be is removed from the
        list of succession and becomes the Speaker.
        
        If no player has been crowned in the previous 90 days, or the
        current Speaker is inactive or the office is vacant, than any
        player CAN crown the highest active player on the List of 
        Succession.
        
        Destiny is a player switch tracked by the Granulator with values 
        Unmarked (default) and Marked.  When a player wins the game,
        e becomes Marked.  If no player has been crowned in the previous 
        14 days, than any player CAN crown any single specified Marked 
        player.  When a player is crowned, e becomes Unmarked.

[When multiple players win, they can cycle through speakership at
7-day intervals with order of winning not mattering]


Increase the power of Rule 103 (Role of the Speaker) to 2.
Amend Rule 103 (Role of the Speaker) to read:

      The Speaker is an imposed office and a figurehead of Agora. The
      Speaker is a person who has proven themselves to be worthy of
      the title, and for a time can direct Agoran government affairs.

      If e has not already done so this month, or if e hasn't done
      so since e gained office, the Speaker CAN Bestow Favors, by
      announcement.  An announcement Bestowing Favors is a list of 
      other Players, one (different) name per Courtier position.  
      The bestowing of favors has the effect of moving each named
      player to the indicated courtier position on the List of
      Succession.


Amend Rule 2255 (Cards) by changing its title to "The Court"

Amend Rule 2255 to read:

      A rule with a power equal to or greater than this rule may 
      associate a Position Name with numbered position on the List of 
      Succession.  The player occupying a named position on the list
      is considered to be the holder of the names position and have 
      the powers and duties described by the Rules for that position.  
      The holder of a so-named position is a Member of the Court,
      (a Courtier).
      
      Additionally, a rule with a power equal to or greater than this
      rule may associate an integer Influence Level with a specific
      numbered position on the List of Succession.
      
      The following positions on the List of Succession are named, and
      have inidicated Influence Levels.  All other positions on the 
      list have an Influence Level of 2.  

      First Position: Justiciar.
      Influence Level: 10
      Position: The Justiciar is granted particular abilities or
      privileges associated with the judicial process as described
      elsewhere in the Rules.

      Second Position: Grand Vizier
      Influence Level: 7
      Position: The Minister without Portfolio CAN, With Notice, 
      perform any action that an officer both CAN and MAY (or SHALL) 
      perform by virtue of holding that office.
                              
      Third Position: Keeper of the Keys.
      Influence Level: 5
      Position: The Keeper of the Keys CAN veto a specified decision by
      announcement.

      Fourth Position: Head Gardener.
      Influence Level: 5
      Position: the Head Gardener CAN rubberstamp a specified
      decision by announcement.

      Nth Position, where N is the last position on the list: 
      Privateer.
      Influence Level: 7
      Position:  The Privateer CAN begin a coup by
      announcing the ceremonial shelling of the palace, provding
      no coup has been resolved in the last 14 days.  The effects
      of the coup (if any) are as described elsewhere in the 
      rules.


Amend Rule 2284 (Fee-based actions) by appending the following:
      - A player CAN move an indicated player an indicated number 
        of positions P on the list in an indicated direction (up
        or down) for a charge equal to the sum of the Influence
        Levels of the positions over which that player would jump,
        as totaled prior to the jump.  If the indicated player is 
        unable to be so moved due to eir position on the list, but 
        can be moved at least one position in the indicated 
        direction, e is moved the maximum amount possible and charged
        the appropriate partial fee.  If this final fee CANNOT be
        paid in full, the entire action fails.  


Repeal Rule 2275 (Government)

Amend Rule 2177 (The Senate) by replacing the word "Government" with
"Court" and by replacing "Minsters" with "Courtiers".

[Voting Power revamp to make the whole list worthwhile.  Note that
Prop 6759 tried to do this and failed due to power]

Repeal Rule 2290.
Repeal Rule 2134.
Amend Rule 2284 by removing
       - A player CAN change the chamber of an ongoing ordinary
         decision for a charge of 2 ergs.
         
Amend Rule 2279 by replacing the first bullet with:
           (1) Take the Influence Level associated with the player's
               position on the list of succession, or 3 if the player
               is the Speaker.

Repeal Rule 2274 (Chicken Coups)
Repeal Rule 2269 (Couple Coups)
Amend Rule 2270 (Coups D'etat) to read:

      When a player begins a Coup D'etat (a coup) as explicitly
      permitted by the Rules, the following events take place in
      order:

      (a) For a period of 4 days following the coup initiation,
      any player except the Speaker CAN announce themselves to 
      be a Rebel.  Once announced, this cannot be retracted.  
      The initiator of the coup is automatically a Rebel.
                        
      (b) As soon as possible after this 4-day period ends, the
      Granulator SHALL announce a selected random integer between 1
      and the number of players in the game.  If this number is
      equal to or less than the number of declared rebels, than
      the rebellion succeeds, otherwise it fails.  The announcement
      of this number resolves the coup with the following effects:
                        
        (i) If the rebellion fails, one Rest is created in the
            possession of every Rebel, and one additional Rest is
            created in the possession of the coup initiator, and
            a Leadership Token is created in the possession of the
            Speaker. 

       (ii) If the coup succeeds, the initiator becomes the Speaker,
            and the other Rebels are moved to the first R positions in
            the List of Succession, placed on the list in the order in 
            which they declared themselves to be rebels (first 
            position in the list going to the first rebel, etc).
            Rules to the contrary Notwithstanding, the new Speaker
            CANNOT Bestow Favors until 30 days after so becoming 
            Speaker.
 

Create the following Rule, Leader Bootstrap, power-2.1:

      As soon as possible after this proposal takes effect, the
      Granulator SHALL publish a randomly-ordered list of all 
      players except the Speaker; this list becomes the List of
      Succession.
      
      Any player CAN, by announcement, cause a player who won the
      game in the six months prior to this rule taking effect to
      become marked.  The Granulator SHOULD in marking all such 
      winners of whom e is aware.

      After this Rule has been in effect for 30 days, the Granulator
      CAN and SHALL, asap, cause it to repeal itself With Notice.

---------------------------------------------------------------------








Reply via email to