On 16 December 2013 00:31, Michael Norrish <michael.norr...@nicta.com.au>wrote:

> On 16/12/13 10:28, Tanner Swett wrote:
> > On Dec 15, 2013, at 5:21 PM, Aaron Goldfein wrote:
> >> Why? Maybe the fact people have lost interest in Agora is because the
> core
> >> of the game has hardly changed in years. It seems like we found
> >> judicial/proposal/etc. systems that work, and so we don't want to change
> >> them. But a working Nomic is a boring Nomic. We may need to consider
> >> fundamentally changing the way we handle these issues so we can have
> >> something that doesn't work again. That way, we'll get to have fun
> >> fixing/scamming it.
> >
> > What I'd really like (at least, what I think I'd really like) is a
> "subgame"
> > that's fun and interesting, has an obvious goal to strive for, has clear
> ways
> > to go about trying to achieve that goal, requires a bunch of Nomicky
> thought
> > in order to do well in (by which I mean the sort of legal and
> philosophical
> > thought that goes into writing proposals and judgements), has strong
> effects
> > on every aspect of the nomic, and works well over a mailing list. The
> game
> > ought to become one of Agora's institutions, like the judicial system,
> rather
> > than coming and going, like the economic systems.
>
> Absolutely.  See
> http://users.cecs.anu.edu.au/~michaeln/agora/subgame-manifesto.html
>
>
If Fall of the Republic starts, I'll join Agora again. I'd even enjoy being
the referee, I think.
- Tiger

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