On Mon, 16 Dec 2013, Jonatan Kilhamn wrote:
> In contrast, and in line with Norrish' subgame manifesto, I think a
> subgame that's encoded into the Agoran rules is the way to go.

Makes sense.  In that context, is there any major difference to you
between an "economic system" and a "subgame"?  (my point being, maybe 
we've been doing this, just not doing it in a very engaging way of 
late because we're calling it an economy not a game).  -G.



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