On Mon, 16 Dec 2013, Jonatan Kilhamn wrote: > In contrast, and in line with Norrish' subgame manifesto, I think a > subgame that's encoded into the Agoran rules is the way to go.
Makes sense. In that context, is there any major difference to you between an "economic system" and a "subgame"? (my point being, maybe we've been doing this, just not doing it in a very engaging way of late because we're calling it an economy not a game). -G.