On Sat, 1 Aug 2015, Tanner Swett wrote:

> On Sat, Aug 1, 2015 at 3:25 PM, Sean Hunt <scsh...@csclub.uwaterloo.ca> wrote:
> > On Aug 1, 2015 12:24, "omd" <c.ome...@gmail.com> wrote:
> >> On Sat, Aug 1, 2015 at 1:59 PM, Tanner Swett <tannersw...@gmail.com>
> >> wrote:
> >> > Rule 2358, which defined Win by Paradox, was present in the ruleset
> >> > published on 25 August 2013, but absent in the ruleset published on 17
> >> > December 2013. I couldn't find any proposals which repealed the rule.
> >> > So where did it go?
> >>
> >> Proposal 7609:
> >> http://iw.qoid.us/message/%3Calpine.LRH.2.01.1312131214090.30888%40hymn02.u.washington.edu%3E
> >
> > So what happens if a paradox is found, anyway?
> 
> The same way we resolve any contradiction. We decide which side wins.
> 
> Rule 217 "Interpreting the Rules" says that "[w]here the text is
> silent, inconsistent, or unclear, it is to be augmented by game
> custom, common sense, past judgements, and consideration of the best
> interests of the game." Any "paradox" that isn't resolved by one of
> the conflict resolution rules certainly constitutes an "inconsistency
> or unclarity", so Rule 217 can serve as a last-resort paradox
> resolution mechanism.
> 
> One might argue that game custom allows you to "resolve" a paradox by
> saying that the contradiction stands and the relevant statements
> really are equally true and false. If you ask me, judging that a
> statement is "equally true and false" amounts to simply not delivering
> a judgement at all. If an inquiry case has a judgement that its
> statement is equally true and false, then the judgement needs to be
> cleared so that a proper judgement can be made.

Ok, here's what the first paradox was... What's your pseudo-judgement?

The Not Your Turn card would cancel the effect of any card played
in the last 24 hours (meant as a defense card).

The Discard Picking card let you grab any card discarded in the
last 24 hours.

Someone discarded a Not Your Turn.

play was:  play discard picking to pick not your turn, then play
Not your turn to cancel the discard picking play.   The paradox
is whether not your turn is in the discard pile.

How would you settle it?





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