Maybe also have something like "If a player X owns three grudges and for
each of those grudges the targets thereof also owns a grudge against the
player X, the {keeper of grudges} may place player X on Anger Management",
which would be a state that punishes a player a little.

Oh yeah, Grudges should not be tradable. I hazard that it would be unwise
if they were.

天火狐

On 29 May 2017 at 14:32, Quazie <quazieno...@gmail.com> wrote:

> It's a rough draft - I feel like holding grudges should be advantageous -
> but holding too many makes you vulnerable is the premise I was going for.
> Voting strength is pretty low right now (there were prior situations where
> voting strength defaulted to a much larger number) and maybe increasing it
> by 1 is interesting when the default is higher than 1.
>
> On Mon, May 29, 2017 at 11:26 Gaelan Steele <g...@canishe.com> wrote:
>
>> I don't like the voting strength bit—I don't think there is any harm in
>> creating a temporary grudge whenever you vote AGAINST.
>>
>> Gaelan
>>
>> > On May 29, 2017, at 10:35 AM, Quazie <quazieno...@gmail.com> wrote:
>> >
>> > Proto proposal: Grudge.
>> >
>> > There exists an asset called a Grudge.
>> >
>> > Each Grudge has a person associated with it.
>> >
>> > Once a month, A player may indicate a person, and a reason, and then
>> gain one Grudge associated with said person.
>> >
>> > If a player is holding a Grudge against every current player they may
>> be deregistered by announcement.  The registrar shall note this
>> deregistration as Spiteful.
>> >
>> > If every other player has a Grudge representing  the same player e may
>> be deregistered by announcement.  The registrar shall note this
>> deregistration as Banishment.
>> >
>> > If a player is holding a Grudge representing a player, they have voting
>> strength + 1 in every non-for vote on proposals written by that player.
>> >
>> > If a player votes for a proposal Witten by a person they hold a Grudge
>> against, then they 'Get Over It' and lose said Grudge.
>> >
>> > ----
>> >
>> > I'm watching lots of angst exist all of a sudden, so let's codify it.
>> >
>> > I don't know if it's a good idea - but I've been bouncing it around in
>> my head for a while, so I decided to proto it.
>>
>

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