I withdraw the proposal titled Debts.

On Sep 1, 2017 1:21 AM, "Aris Merchant" <thoughtsoflifeandligh...@gmail.com>
wrote:

> nichdel, is debts being pulled? I should be releasing fairly soonish (as
> in the next day or two).
>
> -Aris
>
> On Thu, Aug 31, 2017 at 3:30 PM Nic Evans <nich...@gmail.com> wrote:
>
>>
>>
>> On 08/31/17 16:50, Kerim Aydin wrote:
>> >
>> > On Thu, 31 Aug 2017, Nic Evans wrote:
>> >>> I'm opposed to anything that doesn't scale with need. A regular payday
>> >>> would mostly benefit the already successful players.
>> > This is where I disagree, primarily.  We've never had a system that
>> didn't
>> > allow a base level of activity on a weekly or monthly level (proposals
>> & CFJs)
>> > just for being a player.
>>
>> I'm not sure I see the complaint here. Under AP there is a minimum, and
>> in Debts you can just keep making CFJs and proposals indefinitely - you
>> just can't buy stamps or estates until you settle debts.
>>
>> What I mean here is that giving X shinies to each player is a
>> compounding advantage for players that are really good with shinies.
>> They don't need that advantage. Thus, any free shinies should be given
>> out based on need, and when a player reaches a point where they can
>> efficiently use their shinies, they don't receive the bonus anymore.
>>
>> >
>> > And officer-work, volunteer as it is, has always granted perks within
>> the
>> > system, and I think it's important to reward work.  I'm not sure why a
>> regular
>> > payday is a bad thing - if accumulation is an issue, I'd suggest
>> dealing with
>> > it on the other side with taxes.
>> >
>> > I'm willing to try various systems, but don't like moving away from the
>> > two principles of "everyone's allowed to have a base activity level" and
>> > "officers get some rewards above that".
>> >
>> >> Actually, on this note maybe we should consider a monthly set of shiny
>> >> rewards for minor achivements. Things like:
>> >>
>> >> *Authoring the most passed proposals in the last month
>> >> *Judging the most CFJs in the last month
>> >> *Being the director of the most used agency in the last month
>> >> *Etc
>> >>
>> >> Ideally, things that any player could accomplish at any time.
>> > An old system we had:
>> >
>> > You could be awarded Boons for doing good things and Albatrosses for
>> doing
>> > bad things.  Everything from standard office-keeping to random
>> occasional
>> > things (like Birthday recognition) granted boons.  Monthly activity
>> level
>> > each month was Base + Boons - Albatrosses (as earned in previous month).
>> >
>> > Glance through following randomly-selected ruleset for Boon to see
>> range of
>> > things we awarded:
>> > https://mailman.agoranomic.org/cgi-bin/mailman/private/
>> agora-official/2004-September/001691.html
>> >
>> >
>> >
>>
>>
>>

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