So some thoughts then:
- Do away with AP, but just allow 1 free CFJ/week for everyone? - I think "new" players should get an extra bonus so they can jump in, with the understanding that "once that first stake is gone, you'll be operating on a much lower level." My thought is to give them each 2 stamps, that way they can immediately try to game the stamp (hold onto it if it's too low). - I'd be tempted to just keep quiet and use this, but let's try to get it right first time: how do you defend against the following avoidance scheme: "If people transfer shinies and stamps to me before the beginning of the month for the purpose of claiming basic income, I pledge/(Agency) to return them after the income is claimed". Seems like a very natural thing that people would set up. On Wed, 13 Sep 2017, Nic Evans wrote: > On 09/13/17 13:38, Kerim Aydin wrote: > > > > Mechanism aside (which looks generally fine), how many (proposals+CFJs) do > > you > > think a "casual" (non-office holding) player should be permitted to perform > > regularly? This is 2 total per month if the Floating Value is constant, > > plus > > a person is screwed if the beginning of the month falls on a low shiny > > period > > like last week. > > > > I think this can work with small adjustments, I'm just trying to get a > > handle > > for what baseline activity level people feel is appropriate, and work > > backwards > > to ensure basic income, on average, would allow for that. I think 2 per > > month > > is low, personally (though wouldn't be low if it were proposals only). > > > > For CFJs in particular, I'd really hate to think of someone joining, > > getting 2 > > shinies (last week's level), then this week and thereafter being unable to > > call any > > CFJs (e.g. about eir playerhood or other problems) for a full month > > following. > > That would be enough for me personally to judge that the player is > > unreasonably > > blocked from initiating a CFJ (for R217 purposes). > > When it comes to CFJs I expect players to cover each other pretty well. > But the mechanics shouldn't rely entirely on good will, you're right. > > I'm hesitant to set it higher right now for a few reasons. One is that I > think there's a couple scammy interactions with other subsystems here, > and I'm hesitant to make them payoff more. Another is that the economy > is currently very unstable, and probably not representative of what > it'll be when/if certain changes pass. I also want to add more easily > obtained rewards that new players could approach. Finally, Solvency > should fix the specific case of hitting rock-bottom with FV, which > should make things a bit smoother overall. > > > > > On Wed, 13 Sep 2017, Nic Evans wrote: > >> Here's my take on a basic income. Note that it's a form of guaranteed, > >> rather than universal, income in the sense that it only brings you up > >> to an appropriate level. > >> > >> I submit the following proposal: > >> > >> title: Basic Income > >> ai: 2 > >> author: nichdel > >> co-authors: > >> > >> Repeal R2500 "Action Points" > >> > >> Amend R2445 "How to Pend a Proposal" to read in full: > >> > >> Imminence is a switch, tracked by the Promotor, possessed by > >> proposals in the Proposal Pool, whose value is either "pending" or > >> "not pending" (default). > >> > >> Any player CAN flip a specified proposal's imminence to "pending" by > >> announcement by spending the current Pend Cost in shinies. > >> > >> Amend R991 "Calls for Judgement" by removing point "a)" in the first > >> list and changing points "b)" and "c)" to "a)" and "b)" respectively. > >> > >> Amend R2497 "Floating Value" by adding to the end of the list of > >> Floating Derived Values: > >> > >> * Income Floor: 1/10th the Floating Value, rounded up. > >> > >> Amend R2499 "Welcome Packages" to read in full: > >> > >> Within an Agoran Week after a person registers, any player CAN and > >> MAY cause Agora to pay the new player the Income Floor in shinies by > >> announcement. > >> > >> Create a new Power 1 rule titled "Basic Income" with the following text: > >> > >> Within an Agoran Week after the first Secretary Weekly Report is > >> published in an Agoran Month, any player CAN and MAY cause Agora, > >> by announcement to pay em the Income Floor minus eir Balance at time > >> of the Weekly Report's publication if e has less than the Income > >> Floor in shinies and has 0 stamps. > >> > >> > >> > > >