Yet another error: "Clearer Resolutions" is democratic. Gosh that's a lot for the first 10 minutes.
-Aris On Wed, Jan 29, 2020 at 8:16 PM Aris Merchant <thoughtsoflifeandligh...@gmail.com> wrote: > > Another error: The title of the proposal "Sergeant-at-Arms" was not in > the full text section. > > -Aris > > On Wed, Jan 29, 2020 at 8:13 PM Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > > > > I caught an error: Rewards Patch & Equitable Remedy is AI 1.0. > > > > -Aris > > > > On Wed, Jan 29, 2020 at 8:08 PM Aris Merchant via agora-discussion > > <agora-discussion@agoranomic.org> wrote: > > > > > > Here's a draft report. Comments are, as always, highly appreciated. > > > > > > -Aris > > > --- > > > I hereby distribute each listed proposal, initiating the Agoran > > > Decision of whether to adopt it, and removing it from the proposal > > > pool. For this decision, the vote collector is the Assessor, the > > > quorum is 7, the voting method is AI-majority, and the valid > > > options are FOR and AGAINST (PRESENT is also a valid vote, as are > > > conditional votes). > > > > > > ID Author(s) AI Title > > > --------------------------------------------------------------------------- > > > 8308* Falsifian 3.0 Imposing order on the order > > > 8309* Alexis 3.0 A Degree of Inefficiency > > > 8310* Jason, Alexis 3.0 Deputisation timeliness > > > 8311e twg, omd 3.0 Rewards Patch & Equitable Remedy > > > 8312# Alexis 1.0 On Possibility > > > 8313* Alexis, G. 3.0 Support of the Person > > > 8314e Aris 1.0 Finite Gifting > > > 8315# Alexis 3.0 Clearer Resolutions > > > 8316* Alexis 3.0 Zombie voting package > > > 8317# Alexis 2.0 Zombie trade > > > 8318f Aris 1.0 Notorial Economy > > > 8319l Aris 2.0 Sergeant-at-Arms > > > 8320l Aris 2.0 Promotorial Assignment > > > 8321l Aris 2.0 Untying Quorum > > > > > > The proposal pool is currently empty. > > > > > > Legend: <ID>* : Democratic proposal. > > > <ID># : Ordinary proposal, unset chamber. > > > <ID>e : Economy ministry proposal. > > > <ID>f : Efficiency ministry proposal. > > > <ID>j : Justice ministry proposal. > > > <ID>l : Legislation ministry proposal. > > > <ID>p : Participation ministry proposal. > > > > > > > > > The full text of the aforementioned proposal(s) is included below. > > > > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8308 > > > Title: Imposing order on the order > > > Adoption index: 3.0 > > > Author: Falsifian > > > Co-authors: > > > > > > > > > If Proposal 8291 has been passed, and Rule 2350 does not have the list > > > item "* A chamber to which the proposal shall be assigned upon it > > > creation.", add that list item to the end of the list. If the list > > > item is present, but it is not at the end of the list, or it is > > > unclear or otherwise difficult or impossible to determine where in the > > > list it is, put it at the end of the list. > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8309 > > > Title: A Degree of Inefficiency > > > Adoption index: 3.0 > > > Author: Alexis > > > Co-authors: > > > > > > > > > Amend Rule 2595 (Performing a Dependent Action) by inserting ", and did > > > not > > > subsequently withdraw, " immediately after "published" in the first > > > paragraph. > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8310 > > > Title: Deputisation timeliness > > > Adoption index: 3.0 > > > Author: Jason > > > Co-authors: Alexis > > > > > > > > > Amend Rule 2160 to read, in whole: > > > > > > { > > > > > > A player acting as emself (the deputy) CAN perform an action ordinarily > > > reserved for an office-holder as if e held the office if > > > > > > 1. the player does not hold that office; > > > > > > 2. it would be POSSIBLE for the deputy to perform the action, other than > > > by deputisation, if e held the office; > > > > > > 3. either (i) there exists an obligation on the holder of that office, > > > by virtue of holding that office, to perform the action, or (ii) the > > > office is vacant; > > > > > > 4. either (i) a time limit applicable to that obligation has been > > > violated, and the end of that time limit was fewer than 90 days ago, or > > > (ii) the office is vacant; > > > > > > 5. if the office is not interim, the deputy announced between two and > > > fourteen days earlier that e intended to deputise for that office for > > > the purposes of the particular action; and > > > > > > 6. the deputy, when performing the action, announces that e is doing so > > > by deputisation or by temporary deputisation. > > > > > > > > > When a player deputises for an elected office, e becomes the holder of > > > that office, unless the action being performed would already install > > > someone into that office, and/or unless the deputisation is temporary. > > > > > > } > > > > > > [ > > > > > > Added a prohibition on someone for deputising for an office that e > > > already holds (this was something I thought of, but then I realized it > > > violate all of the exacerbating factors in R2557. > > > > > > Rephrased the time limit checks based on Alexis's suggested wording, > > > also adding a 90-day statute of limitations. > > > > > > Removed the requirement for prior announcement for most deputisations, > > > only kept it for non-interim holders (also per Alexis's suggestion). > > > > > > ] > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8311 > > > Title: Rewards Patch & Equitable Remedy > > > Adoption index: 1.0 > > > Author: twg > > > Co-authors: > > > > > > > > > Amend Rule 2496, "Rewards", by replacing "CAN once" with "CAN once by > > > announcement". > > > > > > Amend Rule 2602, "Glitter", by replacing "CAN once" with "CAN once by > > > announcement". > > > > > > For the purposes of this proposal, the "recession" is defined as the > > > period of time starting at 03:00 am UTC on 29th January 2020 and ending > > > the instant before the adoption of this proposal. > > > > > > For each time a player met a reward condition during the recession, > > > grant that player the assets associated with the reward condition, or > > > if e is no longer a player, grant the same assets to the Lost and Found > > > Department. > > > > > > For each time a player was awarded Glitter during the recession, grant > > > that player a quantity of coins determined in the manner specified by > > > Rule 2602, or if e is no longer a player, grant the same quantity to the > > > Lost and Found Department. > > > > > > [This ensures no loss of coins, but shifts the responsibility for > > > evaluating the missed rewards onto the Treasuror. Which is fair enough > > > because it's mostly my fault. I say "mostly" because nobody else caught > > > it in drafting either.] > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8312 > > > Title: On Possibility > > > Adoption index: 1.0 > > > Author: Alexis > > > Co-authors: > > > > > > > > > Enact a new power-1 rule entitled "Default Mechanisms" reading as follows: > > > { > > > If the Rules other than this one, as a whole, provide that a person CAN > > > perform an action, but do not state the mechanism by which e can do so, > > > e > > > CAN perform it by announcement. > > > > > > If the Rules other than this one, as a whole, provide that a non-person > > > entity CAN perform an action, but do not state the mechanism by which e > > > can > > > do so, any person CAN cause that entity to perform that action with > > > Agoran > > > Consent. > > > > > > If the Rules other than this one, as a whole, provide that an action > > > CAN be > > > performed but do not specify any entities as being capable of performing > > > that action, any person CAN perform that action with Agoran Consent. > > > > > > For the purposes of this Rule, the Rules provide a mechanism for an > > > action > > > to be performed even if they specify a mechanism with a precondition > > > which > > > is not currently met, and they specify that an entity can perform that > > > action even if no appropriate entity currently exists. This Rule defers > > > to > > > all Rules which permit actions to be performed by specific mechanisms. > > > } > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8313 > > > Title: Support of the Person > > > Adoption index: 3.0 > > > Author: Alexis > > > Co-authors: G. > > > > > > > > > Amend Rule 2124 (Agoran Satisfaction) by: > > > > > > 1. Replacing "However, the previous sentence notwithstanding, the > > > initiator > > > of the intent is not eligible to support it." with "Announcing > > > intent to > > > perform an action implicitly announces support for that action; such > > > support may be withdrawn as per usual." > > > 2. Replacing "The action is to be performed With N support, and there > > > are > > > fewer than than N Supporters of that intent." with "The action is to > > > be > > > performed With N support, and there equal to or fewer than than N > > > Supporters of that intent." > > > 3. Replacing "The action is to be performed with N Agoran consent, and > > > the number of Supporters of the intent is less than or equal to N > > > times the > > > number of Objectors to the intent." with "The action is to be > > > performed > > > with N Agoran consent, and the number of Supporters of the intent is > > > less > > > than or equal to O or less than N * O, where O is the number of > > > Objectors > > > to the intent." > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8314 > > > Title: Finite Gifting > > > Adoption index: 1.0 > > > Author: Aris > > > Co-authors: > > > > > > > > > Amend Rule 2585, Birthday Gifts, by changing the text > > > > > > "Every time it is a player's Agoran Birthday, each of the other players > > > CAN grant em 3 coins by announcement." > > > > > > to read > > > > > > "Every time it is a player's Agoran Birthday, each of the other players > > > CAN once grant em 3 coins by announcement." > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8315 > > > Title: Clearer Resolutions > > > Adoption index: 3.0 > > > Author: Alexis > > > Co-authors: > > > > > > > > > Amend Rule 208 (Resolving Agoran Decisions) by replacing the third and > > > fourth items in the list with the following: > > > { > > > 3. It specifies the quorum of the decision. > > > > > > 4. It specifies all the valid ballots, and no invalid ballots, on that > > > decision, as of the end of the voting period, including each ballot's > > > author, eir voting strength, its vote, and, if the vote is a conditional > > > one, the unconditional vote to which it is evaluated. > > > > > > 5. The total strength of all ballots cast for each non-PRESENT option. > > > > > > 6. It specifies the outcome, as defined by other rules. > > > } > > > > > > [Note that the existing "more than one option" text is basically > > > tautologically true and practically useless anyway. PRESENT is an option, > > > so only a decision with no other options would only have one. And even if > > > we changed it, we short-circuit single-candidate elections so we might as > > > well just drop that text. > > > > > > This is the main point of the proposal; I apologize to the Assessor that e > > > does perhaps not wish to do the additional work here, but it was a > > > longstanding Assessor practice and, as we are getting into the space of > > > highly variable voting power again, quite necessary.] > > > > > > Amend Rule 683 (Voting on Agoran Decisions) by appending the following > > > paragraph to the end of the rule: > > > { > > > When used in reference to a person who has cast a vote on an Agoran > > > decision, rather than to a person who is eligible to or otherwise might > > > cast a vote, the term "voter" refers only to a person who has a valid > > > ballot on that decision. > > > } > > > > > > [This is slightly different from the existing definition, as it includes > > > people whose votes were not valid but became valid, but such a scenario > > > shouldn't happen and in any case, this lines up with existing language so > > > as to prevent a weird situation where a person's vote counts towards the > > > result but not quorum.] > > > > > > Amend Rule 955 (Determining the Will of Agora) by replacing the text "The > > > outcome of a decision is determined when it is resolved, and cannot change > > > thereafter." with "The outcome of a decision is fixed at the end of its > > > voting period, after evaluating all votes whose values are determined only > > > at the end of the voting period, and cannot change thereafter." > > > > > > [This prevents manipulation of voting strength post-decision from > > > affecting > > > the result because that's an absurd amount of power to offer an Assessor, > > > to be able to delay or otherwise manipulate the timing of resolutions so > > > as > > > to modify voting strength after a resolution. It also simplifies eir job > > > considerably by not requiring em to take into account the effects of > > > proposals on voting strength as e resolves them, especially if a CoE > > > results in different ordering of proposals.] > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8316 > > > Title: Zombie voting package > > > Adoption index: 3.0 > > > Author: Alexis > > > Co-authors: > > > > > > > > > Amend Rule 683 (Voting on Agoran Decisions) by appending the following > > > paragraph: > > > {{ > > > The above notwithstanding, at the end of the voting period for an Agoran > > > decision, prior to the evaluation of conditionals, each entity who has > > > never submitted a valid ballot for that decision, and for whom the Rules > > > provide a default vote for that decision, automatically submits a valid > > > vote on that decision for eir default vote and becomes quorum-ineligible > > > for that decision. Providing an entity with a default vote on an Agoran > > > decision is secured with power threshold 2. > > > }} > > > > > > [We do not think that the "never submitted" condition is too onerous on > > > the > > > Assessor as e will be going through all the votes anyway. > > > > > > We would even go with "never attempted to", but we suspect that might lead > > > to too much litigation, particularly because the easiest way to try and > > > fail is a NttPF.] > > > > > > Amend Rule 955 (Determining the Will of Agora) by inserting: { > > > Designating a voter as quorum-ineligible on an Agoran decision is > > > secured > > > with Power Threshold 2; all voters are otherwise quorum-eligible. > > > } > > > and by replacing: { > > > If there is more than one option, and the number of voters is less than > > > the > > > quorum of that decision, the outcome is instead FAILED QUORUM. > > > } with { > > > If there is more than one option on an Agoran decision, and the number > > > of > > > quorum-eligible voters on it is less than its quorum, its outcome is > > > instead FAILED QUORUM. > > > } > > > > > > [Cleaned up this language because there's already a definition of a voter > > > applicable to R955 here in R208 (possibly moved as a result of my other > > > proposal). While I don't think Gaelan's suggestion of clearing up the > > > possibility of a ballot identical to a default ballot was necessary, this > > > is cleaner IMO.] > > > > > > Amend Rule 879 (Quorum) by replacing { > > > If no other rule defines the quorum of an Agoran Decision, the quorum > > > for > > > that decision is equal to 2/3 of the number of voters on the Agoran > > > Decision to adopt a proposal that had been most recently resolved at the > > > time of that decision's initiation, the whole rounded to the nearest > > > integer (breaking ties upward). > > > } with { > > > The Activity Level is equal to 2/3, rounded to the nearest integer and > > > breaking ties upward, of the number of quorum-eligible voters on the > > > most > > > recently-resolved Agoran decision to adopt a proposal. If no other rules > > > define the quorum of an Agoran decision, then the quorum of that > > > decision > > > is equal to the Activity Level at the time if its initiation. > > > } > > > > > > Enact a new power-2 rule entitled "Zombie Voting" reading as follows: > > > {{ > > > A zombie has its voting strength halved. > > > > > > The default vote of a zombie is to endorse eir master. > > > > > > Zombies are not quorum-eligible for any Agoran decision. > > > }} > > > [Rounding is already provided by R2422.] > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8317 > > > Title: Zombie trade > > > Adoption index: 1.0 > > > Author: Aris > > > Co-authors: > > > > > > > > > [This proposal allows zombies to collect the fruits of their zombie > > > auctions, and to allow players to voluntarily enter servitude. Yes, it > > > does > > > make buying a zombie a risky business!] > > > > > > Amend Rule 2483 (Economics) by replacing "Agora, players, and contracts" > > > with "Agora, players, zombie trusts, and contracts". > > > > > > Amend Rule 2532 (Zombies) by: > > > - appending "A player CAN, without 3 objections, flip eir own master > > > switch > > > to any other player. Other players SHOULD NOT object unless they > > > believe > > > that the intent is part of an attempt to flood Agora with the undead." > > > - inserting "- flip eir master switch;" in the list after the first item > > > - replacing "A zombie's master CAN flip that zombie's master switch to > > > Agora by announcement." with "A zombie's master CAN flip that zombie's > > > master switch to Agora or to any player who does not own any zombies > > > by > > > announcement."; and > > > - replacing "resale value" with "integrity". > > > > > > Amend Rule 2574 (Zombie Life Cycle) by: > > > - replacing the first two paragraphs with: { > > > Any player CAN, with notice, putrefy player who has not made a public > > > announcement in the past 60 days. When a player is putrefied: > > > - if e is not a zombie, eir master switch is flipped to Agora; and > > > then > > > - eir integrity is set to 2. > > > > > > Integrity is a secured switch for zombies, tracked by the Registrar, > > > with > > > possible values of the natural numbers and "well-maintained" (default). > > > If > > > an integrity switch would be modified in a manner that assumes it is > > > already a number, such as to increase or decrease it, such a > > > modification > > > leaves "well-maintained" as-is. Whenever a zombie's master switch is > > > flipped from Agora to a player other than emself, eir integrity is > > > decreased by 1. At the end of a zombie auction, every zombie that is an > > > excess lot in that auction has eir integrity decreased by 1. > > > }; > > > - inserting "- if a zombie is master to another zombie, flipping the > > > second > > > zombie's master switch to Agora;" after the second item in the list; > > > and > > > - replacing "resale value" with "integrity" throughout the rule. > > > > > > Amend Rule 1885 (Zombie Auctions) by: > > > - replacing "resale value" with "integrity"; > > > - appending "When the winner of a zombie auction pays Agora to fulfill eir > > > obligation to satisfy eir bid, the coins so transferred are > > > immediately > > > transferred into trust for the zombie." > > > > > > Create a new power-2 Rule entitled "Zombie Trusts": > > > { > > > Each zombie has a zombie trust, an entity referred to as the "<zombie > > > name> > > > Trust". To place assets "in trust" to a zombie is to transfer those > > > assets > > > to that zombie's trust, and similarly for other similar language. > > > > > > When an active player becomes a zombie, all of eir coins are transferred > > > into eir zombie trust unless e flipped eir master switch emself and > > > specified otherwise in the same message. Whenever a zombie becomes > > > active, > > > all coins held in trust for em are transferred to em immediately before > > > eir > > > trust ceases to exist. > > > } > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8318 > > > Title: Notorial Economy > > > Adoption index: 1.0 > > > Author: Aris > > > Co-author(s): > > > > > > > > > If the Notary's Interest is the empty set, change it to [Economy]. > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8319 > > > Title: Sergeant-at-Arms > > > Adoption index: 2.0 > > > Author: Aris > > > Co-author(s): > > > > > > Amend the rule entitled "Ministries" by changing the text > > > "Interest is an office switch" to read "Interest is secured office > > > switch". > > > > > > Amend the rule entitled "Proposal Classes" by changing the text > > > "an untracked Class switch" to read "a secured untracked Class switch". > > > > > > Amend the rule entitled "Proposal Chambers" by changing the text > > > "Chamber is an untracked ordinary proposal switch" to read > > > "Chamber is a secured untracked ordinary proposal switch". > > > > > > [As is, a power 1 proposal can flip interest, giving a certain officer > > > infinite votes. This potentially allows for escalation of a power 1 > > > dictatorship. The others are secured out of an abundance of caution.] > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8320 > > > Title: Promotorial Assignment > > > Adoption index: 2.0 > > > Author: Aris > > > Co-author(s): > > > > > > > > > Amend the rule entitled "Proposal Chambers" by adding the text > > > "If a proposal in the Proposal Pool has its chamber unset, the Promotor > > > CAN set the chamber to a specified ministry by announcement." at the > > > beginning > > > of the last paragraph. > > > > > > ////////////////////////////////////////////////////////////////////// > > > ID: 8321 > > > Title: Untying Quorum > > > Adoption index: 2.0 > > > Author: Aris > > > Co-author(s): > > > > > > > > > Amend Rule 879, "Quorum", by deleting the text "(breaking ties upward)". > > > > > > [This has been bothering me for ages; I added this, but ties are > > > impossible > > > with a 2/3, so this is just confusing (and has lead to confusion on at > > > least one proposal).] > > > > > > //////////////////////////////////////////////////////////////////////