On Wed, May 13, 2020 at 1:56 PM Kerim Aydin via agora-discussion <
agora-discussion@agoranomic.org> wrote:

>
> On 5/13/2020 1:20 PM, Reuben Staley wrote:
> > On 5/13/20 2:04 PM, nch wrote:
> >> The equivalent in Agora would be to have several desirable assets and
> either
> >> 1) restrict who can generate/get each asset without trading or 2) make
> >> generating/getting them an investment where players are encouraged to
> go deep
> >> on one asset and trade for the others.
> >
> > Who's ready to form Guilds?
> >
>
> Nothing is new... from R1960:
>
>       Each player may have a Role, which is one of the following:
>
>       (a) Politician,
>       (b) Scribe,
>       (c) Acolyte.
>
>       A Player may have only one of these roles at a time. If a
>       Player gains a new role, then e ceases to hold any previous
>       roles. Initially players do not have any role.
>
> You could only switch role every 3 months.  Each role "generated" one type
> of asset, each type of asset had a specific use.  Also, some uses of the
> assets were role-specific, and there were role-based powers.  So you
> needed trades/partnerships to do stuff.



Random late-night comment:

If we enact something like this, the default value of the role switch
should be "unenrolled".

-Aris

>
>

Reply via email to