Having a sole winner doesn't solve the problem imo, you could just make
that one of the team players selected at random achieve a win (which is
quicker than the 2-proposal one and if done, it's too fast for anything
slower to work).

On Wed, Sep 2, 2020 at 5:07 PM nix via agora-discussion <
agora-discussion@agoranomic.org> wrote:

> On 9/2/20 9:51 AM, Gaelan Steele via agora-discussion wrote:
> >
> > OK, so here's what's going on: I received a proposal along the lines of
> "these players get 100 points. They all win." I won't reveal the names or
> number of these players for obvious reasons, but, at the point when it
> happened, it was exactly enough players to pass a proposal… as long as
> Cuddlebeam's NttPF registration didn't count. To be honest, I'm pretty
> disappointed—it's a very early and unsatisfying end, *and* it relies on
> someone accidentally sending a message NttPF, which IMO is rather
> unsportsmanlike. I have several options in front of me, and I'd like some
> advice on where to go.
> >
> > 1) I could end the game, declaring these players as winners and giving
> up on the tournament. This is the most "technically correct" option, but
> also the most disappointing for me and other people that actually wanted to
> try playing this. But perhaps the fact that this was the first proposal is
> a pretty good indication that the idea wasn't that workable in the first
> place.
> > 2) I could do that, then start another free tournament. If I did so, I'd
> probably add a rule that exactly one player could win—I think the ability
> to declare multiple winners makes a bit of a mess of the incentives in a
> nomic like this. This has the advantage of giving the players their
> (somewhat) deserved win, but gives us another opportunity at actually
> playing this. The disadvantage is that it might cheapen both the tournament
> victory and (through the proliferation of free tournaments) Agoran wins as
> a whole.
> > 3) As above, but with an entirely unofficial tournament, played on DIS
> or on another forum entirely.
> > 4) Find some way to wiggle out of the win, probably by ruling that
> CuddleBeam's registration succeeded. I have fairly large latitude over the
> adjudication of the rules, but even so, this might be a bit of a stretch; I
> think the two options would be to rule that "public" means something other
> than what it means in an Agoran context, or to use my ability to
> arbitrarily reconcile errors made in adjudication (I already recorded
> Cuddlebeam as a player upon eir first registration) to "ratify" the fact
> that Cuddlebeam registered. In some way, this feels like the "fairest"
> option (again, I strongly look down upon abuses of NttPF messages), but it
> is also a fairly significant judicial intervention.
> >
> > Thoughts?
> >
> > Gaelan
> >
>
> FWIW we would've just included 1 or 2 more players if we needed to. This
> was pitched as a cut-throat conspiratorial game, so it feels more
> unsportsmanlike to bend the rules to prevent a win than to take
> advantage of an issue in the ruleset to win immediately... I think
> giving the conspirators the win and restarting with a patched ruleset
> makes more sense.
>
> We debated several ways to do this last night, and I think the following
> changes would make a much more robust game:
>
> * A 24/48h delay before turns can begin, which means enough players can
> join to make this less likely.
>
> * Only one person can win, as an immutable rule. This would mean the
> cabal would have to pass 2 separate proposals sequentially to win
> together (a transmutation and then a change like ours), which ups the
> difficulty of coordination quite a lot.
>
> * Possibly delaying voting until the rule is numbered. This doesn't do
> much besides signal to other players that *something* is happening,
> which may encourage them to try to figure it out and counteract faster.
>
> --
> nix
> Prime Minister, Webmastor
>
>

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