I don't see the difference, its just interface. At 06:17 a.m. 30/01/2006, you wrote: >Uh man, don't even try to play against sighted people, we suck >compared to them. >On 1/29/2006 at 11:17 Mark BurningHawk said >Have any blind people played against sighted people at Quake? It's my >eventual goal to be good enough to do that--else, what's the point, right, >in the end? I personally don't mind all the audio input--things beeping and >soudns and such--in fact, the richer the better, as long as my wimpy little >sound chip (compaq Presario 6420) can handle it, which sometimes it can't. >I wonder, sometimes, though, at the accuracy of the audioquake engine, as >sometimes I would appear to be shooting right at something, but come up with >a clean miss. According to the targetting beep, I'm dead on, but even with >a directed weapon like lasers or rockets, I miss clean. Any hints about >this? Another bug I seem to have found is that, whe switching ESR modes, >from mode one to mode two, when I switch back to mode one, the enemy warning >and targetting beep does not happen. Also, what exactly is mode two >supposed to do? I read in the manua that it's supposed to help you locate >additional hazzards, such as enemies, but I can't seem to follow it to an >enemy, even when it's on mode two. As I say, I"m a newby to this, so please >help me learn. > >----- Original Message ----- >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "AGRIP User and Developer discussion list" ><[email protected]> >Sent: Sunday, January 29, 2006 8:18 AM >Subject: Re: [AGRIP-discuss] FAO: Derek London > > >>I am here for what its worth mat. >> When you make the next version could you get rid of the 2 bots that appear >> on each level if you start manually and also on the start level? >> What is this teams thing with the agrip.org.uk servers and how do you get >> in and what are said teams? >> I really havn't got a customed to the audioquake engine. >> Is there any plans to change the engine? >> I mean from a pearl program to a standard program? >> maybe something like shades of doom type? >> I really find all the sounds hard. >> Beeping things on right left and then walls. >> I would prefur halls like shades of doom or side scroller type. >> You jump pits and things. >> Yeah I know it may be not the standard quake, but only blind people are >> going to play audioquake right? >> At 03:30 a.m. 30/01/2006, you wrote: >>>Anyone alive out there? :-/ >>> >>>(I'm certainly not, but will be soon and would like to continue working >>>on this...) >>> >>> >>>-- >>>Matthew T. Atkinson <[EMAIL PROTECTED]> >>> >>>_______________________________________________ >>>AGRIP-discuss mailing list >>>[email protected] >>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >> >> >> _______________________________________________ >> AGRIP-discuss mailing list >> [email protected] >> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss >> > > >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss > >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
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