I'm a bit confused as to the esr with the sniper rifle.
Is the sound supposed to change or what?  Here, I think it doesn't, but 
mayhap I am confused or something.
It works for me most of the time, but sometimes if I'm up close and it does 
the two-tone beep from f to a, or whatever it is which means I'm dead ahead 
of the person and snipe them or attempt too, it doesn't work.
Thanks.

----- Original Message ----- 
From: "Guitar Babe" <[EMAIL PROTECTED]>
To: "AGRIP User and Developer discussion list" 
<[email protected]>
Sent: Tuesday, May 09, 2006 7:31 PM
Subject: [AGRIP-discuss] Almost forgot - re: Mod Pack 3.0


|   Ah, almost forgot; I've decided to go for a sort of compromise on the
| Light Saber shielding at this point, by simply shortening the time one is
| protected from damage for each swing, to balance it out a bit better.
|
|   I chose to do this because after giving it some thought, I feel that if
| I were to take that away completely in exchange for a more limited
| protection, why would one actually want to use the weapon at all, when one
| could simply stay at a distance, with another weapon.  I'm still 
definitely
| up for feedback and figuring what people want for this, but I just thought
| I'd give my own opinion after giving it some thought.  What do y'all
| think?  <smile>
|
|   Have a wonderful day!...
|
| Smiles,
|
| G-Girl
|
|
| -- 
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