Ken, boc stands for Beep on Center, which means that there is a  
distinct sound in addition to the crosshair sound that I've added, for  
entities when they are seen as being in the exact center of your view.

HTH

Smiles,

Cara  :)


On Dec 20, 2007, at 9:05 PM, Ken the Crazy wrote:

> I'm making up a new set of sounds for Quake and I'm going to put  
> them up on my games site.  I need two things.  First, how do yall  
> want the sounds, and second, what the heck is boc?  There are three  
> under esr--friend_boc, enemy_boc, and monster_boc or something like  
> that.  Would breathing work for those--if not I'll use breathing  
> sounds for when they're behind you.
>
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
> _______________________________________________
> AGRIP-discuss mailing list
> [email protected]
> http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss

---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn

_______________________________________________
AGRIP-discuss mailing list
[email protected]
http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss

Reply via email to