Hi there. Well have been having a play with lDL, very very impressive. Really straight forward and has so much potential. really awesome stuff. Only come across one problem so far and its probably me missing something i have three rooms with a corridor connecting them, i want stairs in the corridor leading down west to east so my code is as follows. <room id='co1' size='vsmall large small'> <item type='monster_dog' pos='n' /> <con wall='n' type='door' target='admin' /><item type='item_armorInv' pos='s' /> </room> <room id='stairwell' size='vlarge vsmall big'> <con wall='w' target='co1' pos='t' type='door' elevtype='stairs' extent='+' /> <con wall='e' target='storeroom' /> </room> <room id='storeroom' size='xhuge'> </room> when i compile it it comes up with AtributeError 'NoneType' object has no atribute y. It seems to b some problem with the connection between the stairwell and the storeroom. tried a few different things but not sure whats going on here. This is a fantastic development in audio games i think and i really hope it can be continued beyond the testing period. cheers matt Matthew McLaren Band Myspace: http://myspace.com/cicileutheband Band Mailing list for latest info: http://cicileu.notifylist.com/ Band Email: [EMAIL PROTECTED] Personal email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Skype: mattymc2
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