On Sun, 2008-04-27 at 11:37 +1000, Matthew McLaren wrote: > Hope this helps, let me know if youd like me to send it anywhere else
It did and I've now fixed the bug and played your map :-D. New LDL releases can be found at http://www.agrip.org.uk/ldl/ . I paste in your XML (indented using the tidy command -- I hope this is OK) below so that others may try it when they've got LDL 0.0.2 or later, too. Thanks very much for the input so far. best regards, Matthew <map name='level1' style='base'> <room id='startroom' size='xlarge'> <item type='info_player_start' pos='s' /> <item type='weapon_nailgun' pos='e' /> <item type='item_spikes' pos='w' /> <con wall='n' target='co1' type='door' /> </room> <room id='co1' size='vsmall large small'> <item type='monster_dog' pos='n' /> <con wall='n' type='door' target='admin' /> <item type='item_armorInv' pos='s' /> </room> <room id='admin' size='big med med'> <item type='ambient_comp_hum' pos='e' /> <item type='monster_enforcer' pos='w' /> <item type='monster_enforcer' pos='e' /> <con wall='e' target='checkpoint' type='door' /> </room> <room id='checkpoint' size='small vsmall med'> <item type='misc_explobox2' map='e1m1' pos='e' /> </room> <room id='stairwell' size='vlarge vsmall big'> <item type='ambient_suck_wind' pos='c' /> <item type='ambient_suck_wind' pos='w' /> <item type='ambient_suck_wind' pos='e' /> <con wall='w' target='co1' /> </room> <room id='store' size='med'> <con target='stairwell' wall='w' /> </room> </map> -- Matthew Tylee Atkinson <[EMAIL PROTECTED]> _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
