hi man, unfortunately i had to restore my computer and lost the link that was bookmarked in my favorites about it. but you can find the mod by just writing its name on google super duper quake but it is not playable now, wen i tested it, it sayd that it was a quake world server instead of a agrip one and i was not able to play in it, i think that it was some message like it. but it looks really really interesting...
-----Mensagem original----- De: shaun everiss <[email protected]> Para: AGRIP User and Developer discussion list <[email protected]> Data: Quinta, 02 de Abril de 2009 08:23 Assunto: Re: [AGRIP-discuss] super duper quake mod and where do you get this from? At 03:13 a.m. 2/04/2009, you wrote: >hey all. >some monts ago, i found a mod for quake 1, called super duper quake. >it adds allot of fun to the game, for example, monsters of the >singleplayer can join deathmatch, there are many new weapons, more types >of deathmatch including light saber duel,... >what i'm wondering, if it's possible to add this mod into audioquake >without doing many modifications to it, or if that's not possible? >i'm really interested in this mod, but don't know if this is possible. >i'm downloading it now, and will try to see what i can do, how the files >are and compare it with the other mods that are in audioquake, but if >someone knows how to make it playable, please tell me. >thanks so much and best regards >_______________________________________________ >AGRIP-discuss mailing list >[email protected] >http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
