wonder if its possible for someone to make a quake mod following the
weapons of the red faction shooter for PS2

On 2/4/10, Ken <[email protected]> wrote:
> I've been modifying the source code for Quake.  So far, I've taken the Jedi
> mod and removed all of the taunts so that it can be played in single player
> mode.
> The hardest part of navigating now is not knowing what wall I'm scraping
> against.  I know that the function for determining whether we're scraping
> the wall is in hooks.qc, but the scrape sound doesn't seem to be tied to an
> object.  Do I need to tie it to one to make it directional--I'm stumped.
>
> Ken
>
> _______________________________________________
> AGRIP-discuss mailing list
> [email protected]
> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
>
_______________________________________________
AGRIP-discuss mailing list
[email protected]
http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss

Reply via email to